[Release] Haxorizer v2.01b + Source Code
Moderator: Cheaters
Forum rules
While crediting should be allowed, please keep down the advertising. If you know who it's from, and they have a website, please link to it as a basic courtesy.
While crediting should be allowed, please keep down the advertising. If you know who it's from, and they have a website, please link to it as a basic courtesy.
-
- Junior Member
- Posts: 30
- Joined: March 23rd, 2013, 2:40 pm
- Title: Raikiri!
- Location: Places
-
- Tyrannical Drama Queen
- Posts: 4430
- Joined: November 19th, 2007, 5:05 am
- Been thanked: 2 times
Re: [Release] Haxorizer v2 + Source Code
Clarification: upload two versions of a map - before and after you tried to cheat it with Haxorizer.
-
- Forum Addict
- Posts: 407
- Joined: February 25th, 2011, 3:16 am
- Location: Unknown
Re: [Release] Haxorizer v2 + Source Code
My haxorizer path is D:\My Documents\Downloads.
I already try to move haxorizer tool to D:\ but it's not work too.
nvm I only need Rawcode cleaner and Integer , so thanks you so much @haxorico
I already try to move haxorizer tool to D:\ but it's not work too.
nvm I only need Rawcode cleaner and Integer , so thanks you so much @haxorico
-
- Tyrannical Drama Queen
- Posts: 4430
- Joined: November 19th, 2007, 5:05 am
- Been thanked: 2 times
-
- Super Moderator
- Posts: 3197
- Joined: February 24th, 2009, 1:31 pm
- Location: JEW LAND
- Been thanked: 1 time
Re: [Release] Haxorizer v2 + Source Code
Can you specify what happens? Error number or crash log?
Also, I suggest making sure the map works as some requests have maps that do not work.
Also, I suggest making sure the map works as some requests have maps that do not work.
-
- Tyrannical Drama Queen
- Posts: 4430
- Joined: November 19th, 2007, 5:05 am
- Been thanked: 2 times
Re: [Release] Haxorizer v2 + Source Code
It does work in-game.
Only options enabled for both of these are Rebuild MPQ. No cheatpack or anything else.
1.0 Mode:
Only options enabled for both of these are Rebuild MPQ. No cheatpack or anything else.
1.0 Mode:
-
- Super Moderator
- Posts: 3197
- Joined: February 24th, 2009, 1:31 pm
- Location: JEW LAND
- Been thanked: 1 time
Re: [Release] Haxorizer v2 + Source Code
Seems like a new protection.
A challenge?
I'll see what I can do when I get home.
A challenge?
I'll see what I can do when I get home.
-
- Forum Addict
- Posts: 407
- Joined: February 25th, 2011, 3:16 am
- Location: Unknown
Re: [Release] Haxorizer v2 + Source Code
That map have been protected 3 or 4 years ago .
Open map with hex editor , you will see the date protected map.
Open map with hex editor , you will see the date protected map.
-
- Newcomer
- Posts: 8
- Joined: June 18th, 2013, 7:28 pm
-
- Super Moderator
- Posts: 3197
- Joined: February 24th, 2009, 1:31 pm
- Location: JEW LAND
- Been thanked: 1 time
Re: [Release] Haxorizer v2 + Source Code
@Bart:
Wow, I gotta say, I am in a pickle.
I tried so many stuff and still I can't crack that map.
I will keep trying tough. I am sure I'll get it some time
I am sure Ken would have really loved to try this map.
Yet... this is not related to this thread so, this will be the end of the discussion about the map in this topic.
@Mack - Upload the un-edited and edited map and tell me what options you ticked.
Wow, I gotta say, I am in a pickle.
I tried so many stuff and still I can't crack that map.
I will keep trying tough. I am sure I'll get it some time
I am sure Ken would have really loved to try this map.
Yet... this is not related to this thread so, this will be the end of the discussion about the map in this topic.
@Mack - Upload the un-edited and edited map and tell me what options you ticked.