For fulfilled maps that most likely don't work on the latest patch (1.24 or later).
Moderator: Cheaters
DeadlyLegion
Member
Posts: 86 Joined: May 11th, 2007, 6:14 pm
Post
by DeadlyLegion » May 22nd, 2007, 4:12 pm
Wow, thanks for clearing that up Aero!
Saved me some trouble there
Adding the FUN in inFUNdibuliform
Bill Gates
Old Wrinkly Member
Posts: 250 Joined: May 20th, 2007, 5:03 am
Location: Gages Lake(Da H00d), Illinois
Post
by Bill Gates » May 22nd, 2007, 9:16 pm
ummm how do i post the replay haha sry im a noob with this forum
oh nvm i cant find the replay
Aero
Forum Staff
Posts: 829 Joined: January 28th, 2007, 8:10 pm
Title: JASS Programmer
Location: Canada
Post
by Aero » May 23rd, 2007, 2:21 am
DeadlyLegion wrote: Wow, thanks for clearing that up Aero!
Saved me some trouble there
No problem, it took me a while to determine and eliminate this issue from my own cheatpack
Shame my cheatpack isn't cooperating...
The key bindings are especially useful
In any case, I think I found a way to make -move work without desyncing
BobDaBuilder
Newcomer
Posts: 1 Joined: June 14th, 2007, 1:22 am
Post
by BobDaBuilder » June 14th, 2007, 1:29 am
Basically i wanna start learning to make maps and figured by looking at some of the triggers used in this map it would me help a lot. Specifically the resource divide trigger used in this map. NOTE: as long as i can view the triggers in the GUI form id be happy... map doesn't have to be playable at all..