Creating a Hero Pick Duel system, Help?
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- Tyrannical Drama Queen
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Re: Creating a Hero Pick Duel system, Help?
Found the problem. You didn't set heroes. =/ Right, onto how you set heroes. You can't unless you have the units preplaced. So I'll get on to GhettoChild's deprotection method.
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Re: Creating a Hero Pick Duel system, Help?
Ghettochilds? a differnt deprotect program?
Ok after you make it can you explain how i would set the heros right, and please try to pause the creep spawn while in duel? that would be great...or just point me in the right direction.
Thanks again
Ok after you make it can you explain how i would set the heros right, and please try to pause the creep spawn while in duel? that would be great...or just point me in the right direction.
Thanks again
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- Tyrannical Drama Queen
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Re: Creating a Hero Pick Duel system, Help?
I will, and it's not a program, it's a time-costy method, so it might take from 5 minutes to an hour or more. I'll reply (double post) when I'm finished.Arabidnun wrote:Ghettochilds? a differnt deprotect program?
Ok after you make it can you explain how i would set the heros right, and please try to pause the creep spawn while in duel? that would be great...or just point me in the right direction.
Thanks again
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Re: Creating a Hero Pick Duel system, Help?
Ok got chya, mabye you can message me later about it ^ ^Bartimaeus wrote:I will, and it's not a program, it's a time-costy method, so it might take from 5 minutes to an hour or more. I'll reply (double post) when I'm finished.Arabidnun wrote:Ghettochilds? a differnt deprotect program?
Ok after you make it can you explain how i would set the heros right, and please try to pause the creep spawn while in duel? that would be great...or just point me in the right direction.
Thanks again
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- Tyrannical Drama Queen
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Re: Creating a Hero Pick Duel system, Help?
After some thinking about the triggers, you can't do this without starting from scratch, unless someone knows jass and knows where to put set variable heroes = last created unit in jass after someone picks a unit. So my suggestion is to start triggers from scratch, otherwise no matter what we do it will not work. Hey, it's not all bad, the duel trigger is the hardest part, which we were working on, and it would work if the setting the variables when someone picked a hero would work, which it wouldn't because we don't have the faintest clue where to put them. Of course, you don't have to delete everything else, just delete the initiating trigger, unless someone can think of some brilliantly clever method.Arabidnun wrote:Ok got chya, mabye you can message me later about it ^ ^Bartimaeus wrote:I will, and it's not a program, it's a time-costy method, so it might take from 5 minutes to an hour or more. I'll reply (double post) when I'm finished.Arabidnun wrote:Ghettochilds? a differnt deprotect program?
Ok after you make it can you explain how i would set the heros right, and please try to pause the creep spawn while in duel? that would be great...or just point me in the right direction.
Thanks again
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Re: Creating a Hero Pick Duel system, Help?
Ok, then we have to set up a duel system first b/c thats what i want to happen first....create the system so it is workable and then work on the revamp of the game
Edit: Simple solution right now to just get the game into play is not make the units pause, and just have 2 people g2 arena randomly, just make them invulerable/ and or pause then before duel and then when they fight upause and duel, simple solution then later on we can work on a revamped map...
Edit: Simple solution right now to just get the game into play is not make the units pause, and just have 2 people g2 arena randomly, just make them invulerable/ and or pause then before duel and then when they fight upause and duel, simple solution then later on we can work on a revamped map...
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- Tyrannical Drama Queen
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Re: Creating a Hero Pick Duel system, Help?
We can't get any farther, because we have to set variable first when someone created/picked a hero so it recognizes the hero as a variable. We have to remake the hero selection first, than we can get on with the duel. So you do that part in gui, after that, I'll look at it, I'll edit the triggers to fit whatever you did.Arabidnun wrote:Ok, then we have to set up a duel system first b/c thats what i want to happen first....create the system so it is workable and then work on the revamp of the game
Edit: Simple solution right now to just get the game into play is not make the units pause, and just have 2 people g2 arena randomly, just make them invulerable/ and or pause then before duel and then when they fight upause and duel, simple solution then later on we can work on a revamped map...
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Re: Creating a Hero Pick Duel system, Help?
Create selections of heros? you mean make the triggers of heros in gui which are the heros that the players choose in the beginning of the game?
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- Tyrannical Drama Queen
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Re: Creating a Hero Pick Duel system, Help?
Yes. That's exactly what I meant, than I'll set the variable after, and than I'll set up the duel system and than I'll make a leader board showing kills, and than you can ask here for whatever more help you need.Arabidnun wrote:Create selections of heros? you mean make the triggers of heros in gui which are the heros that the players choose in the beginning of the game?
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Re: Creating a Hero Pick Duel system, Help?
I found the jass script that creates the places(taverns basically) that allows them to select the beginning heros. I could make that in Gui and delete the old jass triggers, but then i dont see how you can create the heros variables.