Has anyone tried to add 2 or more cheat packs to a map using this? Because I have tried to add in both JJCP and SgGuy's Cheat Menu to a map and it works if I add in SgGuy's Cheat Menu 1st then re-cheat the map adding in JJCP 2nd but if I add in JJCP 1st then try to add in SgGuy's Cheat Menu 2nd it doesn't work. Now I know you guys are saying that SgGuy's Cheat Menu isn't in this but I found a way around it. First you pick a cheat pack that you would hardly use in this case I chose Aero's Cheatpack and I renamed the files in the AutoCP 2\cheatpacks folder as follows:
aero-endglobals.txt -> aero2-endglobals.txt
aero-fmains.txt -> aero2-fmains.txt
aero-globals.txt -> aero2-globals.txt
Then I went to http://forum.wc3edit.net/deprotection-c ... t4228.html
downloaded SgGuy's Menu ver1.6c final.zip and extracted the 3 text files to the AutoCP 2\cheatpacks folder. I then renamed the following files:
sg_endglobals.txt -> aero-endglobals.txt
sg_func_main.txt -> aero-fmains.txt
sg_globals.txt -> aero-globals.txt
So now when I want to add in SgGuy's Cheat Menu I simply pick Aero's Cheatpack (if I want to use Aero's Cheatpack I would have to restore them to the original filenames also note that the goatse-pwned2.tga picture for the Nasty Kick function is not put in and you need to put that in manually yourself). JJCP was updated from here
http://forum.wc3edit.net/deprotection-c ... 13526.html
I trust there is sufficient instruction of how to update JJCP for patches 1.24b-e.
But getting back to my question has anyone else had problems when inserting multiple cheat packs into a map especially when you add in JJCP 1st then another cheat pack 2nd? Is it to do with AutoCP 2 or with JJCP not allowing additional CP to be added after it?
AutoCP 2! Add cheatpacks quickly!
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Re: AutoCP 2! Add cheatpacks quickly!
It's probably an ACP2 failure, not an issue with compatibility between JJ's and Sg_Guy's cheatpacks. You could merge both text files if you want to insert two, instead of running ACP2 on the map twice. As in, take the contents of sg_endglobals.txt and place them at the end of jj_globals.txt, etc., and then insert JJ's cheatpack using ACP2. That should work, because my suspicion is that it has to do with something ACP is doing during the cheating process; the code itself should have no conflicts.
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If you want to chat/game with me:
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Discord: Kyle#7409
Steam: Spacekidkyle
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Re: AutoCP 2! Add cheatpacks quickly!
idk i can't install .NET 2.0
on windows 7 it don't work
here is the error
if someone can help...
on windows 7 it don't work
here is the error
if someone can help...
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- Grammar King
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Re: AutoCP 2! Add cheatpacks quickly!
It's not 64x bit compatible.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
Learn how to extract and read RAW Codes here!(23:44:12) Bartimaeus: I was in pubic school until middle school...
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Re: AutoCP 2! Add cheatpacks quickly!
is there any way i can make it compatible?
can this work?
Windows XP Mode with Virtual PC ?
can this work?
Windows XP Mode with Virtual PC ?
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Re: AutoCP 2! Add cheatpacks quickly!
i need to make it work fast.. i found a lot things to fix on windows 7 like samsung PC studio
but i can't make this work..
but i can't make this work..
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- The Flying Cow!
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Re: AutoCP 2! Add cheatpacks quickly!
Get a 32-bit system. Virtual PC should work (but I don't know why you'd go to the trouble just to use AutoCP).
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
AutoCP3 now available for free!
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Re: AutoCP 2! Add cheatpacks quickly!
Well i have a single problem, the story starts here:
I choose a map to hack, i first see if it is protected (if it is i deprotect it) then i use AutoCP 2 to insert JJ2197's CP with the act as usual -cheats<space><space> then i test it with a cheatpack finder and it says that is has JJ's cp inserted with activator -cheats<space><space>; Good now i test it in war3 and SURPRISE it pops me out of the map, i tried like 5 or 6 version of war3 but it just wont work
I choose a map to hack, i first see if it is protected (if it is i deprotect it) then i use AutoCP 2 to insert JJ2197's CP with the act as usual -cheats<space><space> then i test it with a cheatpack finder and it says that is has JJ's cp inserted with activator -cheats<space><space>; Good now i test it in war3 and SURPRISE it pops me out of the map, i tried like 5 or 6 version of war3 but it just wont work
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Re: AutoCP 2! Add cheatpacks quickly!
You don't need to deprotect a map to cheat it.
It would also help if you told us what happens when you say "pops me out of the map".
Does a message pop up? When do you get sent back? Does it go straight to channel? etc...
It would also help if you told us what happens when you say "pops me out of the map".
Does a message pop up? When do you get sent back? Does it go straight to channel? etc...
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
Learn how to extract and read RAW Codes here!(23:44:12) Bartimaeus: I was in pubic school until middle school...
Need help? Click here and ask your question!