Few questions

General talk about editing, cheating, and deprotecting maps.

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initialD
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Re: Few questions

Post by initialD »

because the more you call DoNothing(), the more you feel like not doing anything in your real life and become lazy.
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Senethior459
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Re: Few questions

Post by Senethior459 »

XD

I meant that for anyone who doesn't have the knowledge or inclination to find anything else affected by removing the trigger, or that part of a trigger.

If you're removing an anticheat trigger, look at the filename, and search for it. Figure out what's affected by it, and see what you can do about it. If you don't understand at least SOME jass, it's going to be pretty hard at first, but the more you do it, the more you begin to understand jass.
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risker
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Re: Few questions

Post by risker »

i can usually find most ..
But some i just get lost :)
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Aero
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Re: Few questions

Post by Aero »

function DoNothing, although it "does nothing" is actually about as slow (in this case) as the Sin function (so I heard).
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risker
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Re: Few questions

Post by risker »

I just remebered no one answered my XP variable question
Anyone whos up for it?
initialD
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Re: Few questions

Post by initialD »

I put a few call DoNothing() while I was removing anti-cheats in Dark Invasion.
But I kinda messing up with those who want to see what I do to remove the anticheats.
So basically.

Code: Select all

function anticheats takes nothing returns nothing
call anticheats()
call anticheats2()
endfunction
should just be deleted as following

Code: Select all

function anticheats takes nothing returns nothing
endfunction
not as following, the following is what I do to mess with people:

Code: Select all

function anticheats takes nothing returns nothing
call DoNothing()
endfunction
it's just wasted spaces and slowing down the system.
lol
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risker
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Re: Few questions

Post by risker »

Lol does that make the game take more CPU?
Dekar
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Re: Few questions

Post by Dekar »

It probably translates to the cpu command 0x90 aka NOP (no operation) which wastes one clock cycle.
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risker
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Re: Few questions

Post by risker »

In other words it does barely anything?
initialD
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Re: Few questions

Post by initialD »

slow down the system probably by 0.001 sec?
looks like nothing, but if you have 1000 triggers running?
That's why some game, have those 1 sec delay even in single player mode.