Tobias's Map Help

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

Tobias
Senior Member
Posts: 108
Joined: March 18th, 2008, 3:42 pm
Title: Map Maker
Location: Canadadadada

Re: Tobias's Map Help

Post by Tobias »

I did, I guess my net failed :). Also is Repeat_Timer a Variable?
Arabidnun
Forum Staff
Posts: 506
Joined: August 5th, 2007, 1:38 pm
Title: Gui Expert
Location: *Unknown*

Re: Tobias's Map Help

Post by Arabidnun »

Mabye, mabye not?
Tobias
Senior Member
Posts: 108
Joined: March 18th, 2008, 3:42 pm
Title: Map Maker
Location: Canadadadada

Re: Tobias's Map Help

Post by Tobias »

Admin Commands :D

Add admins
Spoiler:

Code: Select all

Human Skins
    Events
    Conditions
    Actions
        Unit Group - Pick every unit in HumanGroup and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Name of (Owner of (Picked unit))) Equal to Vampiric.Tobias
                    Then - Actions
                        Unit - Replace (Picked unit) with a Vampiric.Tobias using The old unit's relative life and mana
                        Special Effect - Create a special effect attached to the origin of (Picked unit) using Abilities\Spells\Orc\LiquidFire\Liquidfire.mdl
                        Player Group - Add (Picked player) to Admin
                    Else - Actions
        Unit Group - Pick every unit in HumanGroup and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Name of (Owner of (Picked unit))) Equal to Arabidnun
                    Then - Actions
                        Unit - Replace (Picked unit) with a Mysterious French Man using The old unit's relative life and mana
                        Special Effect - Create a special effect attached to the origin of (Picked unit) using Abilities\Spells\Orc\LiquidFire\Liquidfire.mdl
                        Player Group - Add (Picked player) to Admin
                    Else - Actions
Kill Unit!
Spoiler:

Code: Select all

Kill
    Events
        Player - Player 1 (Red) types a chat message containing -kill as An exact match
        Player - Player 2 (Blue) types a chat message containing -kill as An exact match
        Player - Player 3 (Teal) types a chat message containing -kill as An exact match
        Player - Player 4 (Purple) types a chat message containing -kill as An exact match
        Player - Player 5 (Yellow) types a chat message containing -kill as An exact match
        Player - Player 6 (Orange) types a chat message containing -kill as An exact match
        Player - Player 7 (Green) types a chat message containing -kill as An exact match
        Player - Player 8 (Pink) types a chat message containing -kill as An exact match
        Player - Player 9 (Gray) types a chat message containing -kill as An exact match
        Player - Player 10 (Light Blue) types a chat message containing -kill as An exact match
        Player - Player 11 (Dark Green) types a chat message containing -kill as An exact match
        Player - Player 12 (Brown) types a chat message containing -kill as An exact match
    Conditions
        ((Triggering player) is in Admin) Equal to True
    Actions
        Unit Group - Pick every unit in (Units currently selected by (Triggering player)) and do (Unit - Kill (Picked unit))
Didnt work for me when I used it :/
Arabidnun
Forum Staff
Posts: 506
Joined: August 5th, 2007, 1:38 pm
Title: Gui Expert
Location: *Unknown*

Re: Tobias's Map Help

Post by Arabidnun »

Code: Select all

Human Skins
    Events
    Conditions
    Actions
        Unit Group - Pick every unit in HumanGroup and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Name of (Owner of (Picked unit))) Equal to Vampiric.Tobias
                    Then - Actions
                        Remove (Picked Unit) from HumanGroup
                        Unit - Replace (Picked unit) with a Vampiric.Tobias using The old unit's relative life and mana
                        Special Effect - Create a special effect attached to the origin of (Picked unit) using Abilities\Spells\Orc\LiquidFire\Liquidfire.mdl
                        Unit Group - Add (Last replaced unit) to HumanGroup
                        Player Group - Add (Picked player) to Admin
                    Else - Actions
        Unit Group - Pick every unit in HumanGroup and do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        (Name of (Owner of (Picked unit))) Equal to Arabidnun
                    Then - Actions
                        Remove (Picked Unit) from HumanGroup
                        Unit - Replace (Picked unit) with a Mysterious French Man using The old unit's relative life and mana
                        Special Effect - Create a special effect attached to the origin of (Picked unit) using Abilities\Spells\Orc\LiquidFire\Liquidfire.mdl
                        Unit Group - Add (Last replaced unit) to HumanGroup
                        Player Group - Add (Picked player) to Admin
                    Else - Actions
Tobias
Senior Member
Posts: 108
Joined: March 18th, 2008, 3:42 pm
Title: Map Maker
Location: Canadadadada

Re: Tobias's Map Help

Post by Tobias »

Ty again.

On to the next problem!
Spoiler:

Code: Select all

Vampires Spawn
    Events
        Time - Elapsed game time is 60.00 seconds
    Conditions
    Actions
        Unit Group - Pick every unit in HumanGroup and do (Actions)
            Loop - Actions
                Sound - Play rock <gen>
                Sound - Set volume of (Last played sound) to 100.00%
                Camera - Pan camera for (Picked player) to (Center of Vampire Spawn area <gen>) over 1.00 seconds
                Visibility - Create an initially Disabled visibility modifier for (Picked player) emitting Visibility across Vampire Spawn area <gen>
                Camera - Shake the camera for (Picked player) with magnitude 3.00
                Camera - Stop swaying/shaking the camera for (Picked player)
        Destructible - Remove Portal to Hell 0000 <gen>
        Unit - Remove Dark Summoner 0018 <gen> from the game
        Unit - Remove Dark Summoner 0017 <gen> from the game
        Special Effect - Create a special effect at (Center of Vampire Spawn area <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
        For each (Integer B) from 11 to 12, do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Player((Integer B))) slot status) Equal to Is playing
                    Then - Actions
                        Unit - Create 1 Nosferatu for (Player((Integer B))) at (Center of (Playable map area)) facing Default building facing degrees
                        Unit Group - Add (Last created unit) to VampireGroup
                        Player - Add 20 to (Player((Integer B))) Current gold
                    Else - Actions
        Game - Display to (All players) for 5.00 seconds the text: The Vampires have s...
        Trigger - Run Vampire Skins <gen> (checking conditions)
        Unit Group - Pick every unit in HumanGroup and do (Actions)
            Loop - Actions
                Visibility - Destroy (Last created visibility modifier)
                Camera - Reset camera for (Picked player) to standard game-view over 1.00 seconds
                Sound - Destroy (Last played sound)
:D, I bet theres at least 3 leaks
Arabidnun
Forum Staff
Posts: 506
Joined: August 5th, 2007, 1:38 pm
Title: Gui Expert
Location: *Unknown*

Re: Tobias's Map Help

Post by Arabidnun »

Code: Select all

Vampires Spawn
    Events
        Time - Elapsed game time is 60.00 seconds
    Conditions
    Actions
        Unit Group - Pick every unit in HumanGroup and do (Actions)
            Loop - Actions
                Sound - Play rock <gen>
                Sound - Set volume of (Last played sound) to 100.00%
                Camera - Pan camera for (Owner Of(Picked Unit)) to (Center of Vampire Spawn area <gen>) over 1.00 seconds
                Visibility - Create an initially Disabled visibility modifier for (Owner Of(Picked Unit)) emitting Visibility across Vampire Spawn area <gen>
                Camera - Shake the camera for (Owner Of(Picked Unit)) with magnitude 3.00
                Camera - Stop swaying/shaking the camera for (Owner Of(Picked Unit))
        Destructible - Remove Portal to Hell 0000 <gen>
        Unit - Remove Dark Summoner 0018 <gen> from the game
        Unit - Remove Dark Summoner 0017 <gen> from the game
        Special Effect - Create a special effect at (Center of Vampire Spawn area <gen>) using Abilities\Spells\Orc\WarStomp\WarStompCaster.mdl
        For each (Integer B) from 11 to 12, do (Actions)
            Loop - Actions
                If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    If - Conditions
                        ((Player((Integer B))) slot status) Equal to Is playing
                    Then - Actions
                        Unit - Create 1 Nosferatu for (Player((Integer B))) at (Center of (Playable map area)) facing Default building facing degrees
                        Unit Group - Add (Last created unit) to VampireGroup
                        Player - Add 20 to (Owner of(last created Unit))Current gold
                    Else - Actions
        Game - Display to (All players) for 5.00 seconds the text: The Vampires have s...
        Trigger - Run Vampire Skins <gen> (checking conditions)
        Unit Group - Pick every unit in HumanGroup and do (Actions)
            Loop - Actions
                Visibility - Destroy (Last created visibility modifier)
                Camera - Reset camera for (Owner of(Picked Unit)) to standard game-view over 1.00 seconds
                Sound - Destroy (Last played sound)
        Turn off (This Trigger)
Tobias
Senior Member
Posts: 108
Joined: March 18th, 2008, 3:42 pm
Title: Map Maker
Location: Canadadadada

Re: Tobias's Map Help

Post by Tobias »

I don't have the first idea as to what a -level command would require. I know its substrings but the rest is blank....