Trigger Help

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Rich Kane
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Joined: May 27th, 2008, 9:08 pm

Re: Trigger Help

Post by Rich Kane »

i always forget to do that until i test a map :P
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Ryku650
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Re: Trigger Help

Post by Ryku650 »

Arabidnun wrote:Very Simple fix:

Actions - Display to (Player Group((Triggering Player))) the text: (You have<space> + ((String(Lives[((Player Number of (Triggering Player )))])) + <space>Lives Left.))

The <space> represet a spacebar, and thats it.
Awww gay i waisted a lot of time copying that down. >.< Thanks.
Arabidnun
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Re: Trigger Help

Post by Arabidnun »

Ryku, don't you know how to do copy text on a trigger, it's not hard.
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Ryku650
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Re: Trigger Help

Post by Ryku650 »

Well this is a GUI Trigger. ....Unless theres a way to copy a GUI Trigger easy without having to write it down.

Well thanks for the help. If i encounter any problems, I'll come back here to this topic.
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Ozzapoo
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Re: Trigger Help

Post by Ozzapoo »

There are ways..... Tried Ctrl+C?
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Arabidnun
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Re: Trigger Help

Post by Arabidnun »

Ozzapoo wrote:There are ways..... Tried Ctrl+C?
Actually, Its Ctrl + Shift + C :razz:
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Ozzapoo
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Re: Trigger Help

Post by Ozzapoo »

Arabidnun wrote:
Ozzapoo wrote:There are ways..... Tried Ctrl+C?
Actually, Its Ctrl + Shift + C :razz:
I knew that.... ( No sarcasm intended ), I just thought he wanted to copy a trigger from one map to another, since I didn't read the previous few posts.
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Arabidnun
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Re: Trigger Help

Post by Arabidnun »

I knew you knew that lol