The Official Cheated DotA v6.61 Topic

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Senethior459
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Re: The Official Cheated DotA v6.61 Topic

Post by Senethior459 »

Have you tested it on multiplayer, and does it actually work? If so, you can post it here if you want, either now or when you've finished it. I'll link to it on the second post.

[edit] This goes to everyone: If you have a cheated v6.61, and you want to share it, just post it on this topic or PM me. Just make sure that whatever you want me to put on the topic hasn't already been done (ie. if there's already a map with only JJ's cheatpack in it, don't send me another one with just JJ's cheatpack, even if it has a different activator). You just need to say what cheatpacks are in it if it's cheated (along with the activator, of course!), or give a complete command/feature list if it's a collided map.
You may only send me maps that you made.
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dominic1
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Re: The Official Cheated DotA v6.61 Topic

Post by dominic1 »

sure.. why not.

btw, maischoyu is my nick at other forum.
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xerox89
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Re: The Official Cheated DotA v6.61 Topic

Post by xerox89 »

i had done a collided 6.61 5minutes ago . actually the change in 6.61 doesnt effect much . so u can use back 6.60 script to collide it .
dominic1
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Re: The Official Cheated DotA v6.61 Topic

Post by dominic1 »

xerox89 wrote:i had done a collided 6.61 5minutes ago . actually the change in 6.61 doesnt effect much . so u can use back 6.60 script to collide it .
what are the cmds u made? mind share it with me?
initialD
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Re: The Official Cheated DotA v6.61 Topic

Post by initialD »

thanks for sharing.
wheeeeeeeee.
hm... more like the china map which is imported by pro_hunter. And also some triggers from my map. hmmm somehow I like this kind of combinations.
Good job anyway.


=====================================================
here is a few comments

I like the -notele command. SOmehow disabling it for all players would be not necessary. You might disable certain players' teleporting by modifying the following code though.

Code: Select all

call StoreInteger(XO,(BNI),("p"),API((GetItemPlayer(XBI))))
hmm, haven't tested it yet. Should be fun to disable player's teleporting?

-t is a fun thing to do too. Somehow it doesn't work properly. What do I mean? If you type -t and the enemy team uses GLYMPH , they will get the permanent armor effects too.
So.....
what to do? type -t, cast GLYMPH , type -t again fast to deactivate it.
or someone can write a trigger better then the china's one. 8)

All right. Night. guys.
zealyws
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Re: The Official Cheated DotA v6.61 Topic

Post by zealyws »

the map above doesnt have maphack command?
its not auto mh oso...
how to activate mh for the map above?
-ping doesnt work though...
:?
GeorgeMots
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Re: The Official Cheated DotA v6.61 Topic

Post by GeorgeMots »

zealyws wrote:the map above doesnt have maphack command?
its not auto mh oso...
how to activate mh for the map above?
-ping doesnt work though...
:?
Which map are you reffering to?
http://slowbro.org/
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(03:36:55) xkiska: im too much of a dumbass to understand this
initialD
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Re: The Official Cheated DotA v6.61 Topic

Post by initialD »

zealyws wrote:the map above doesnt have maphack command?
its not auto mh oso...
how to activate mh for the map above?
-ping doesnt work though...
:?
hmmm........ no ping.
just wait for other to do a map with pings
altama
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Re: The Official Cheated DotA v6.61 Topic

Post by altama »

thaNKKK
roronoa
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Re: The Official Cheated DotA v6.61 Topic

Post by roronoa »

Wow Thxxxx :)