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[JASS] NZCP [EXCLUSIVE FEATURE!] https://forum.wc3edit.net/tutorials-cheatpacks-f80/nzcp-t36471-80.html |
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Author: | [NtP]NtP [ May 30th, 2020, 2:19 pm ] |
Post subject: | Re: [JASS] NZCP [EXCLUSIVE FEATURE!] |
Downloading new updates From !! NZCP !! Ore wa... Uch1ha-Madara. |
Author: | Marc56789 [ June 12th, 2020, 3:12 pm ] |
Post subject: | Re: [JASS] NZCP [EXCLUSIVE FEATURE!] |
Hi i was wondering if there is a command to activate a certain skills that requires achievement to unlock |
Author: | owner123 [ June 13th, 2020, 12:44 am ] |
Post subject: | Re: [JASS] NZCP [EXCLUSIVE FEATURE!] |
That sounds like it would require custom coding for the specific map that you want to unlock the skills in. You can do it pretty easily if you know JASS. |
Author: | EMT [ June 27th, 2020, 2:25 pm ] |
Post subject: | Re: [JASS] NZCP [EXCLUSIVE FEATURE!] |
I have a suggestion, can the command -create xxxx see the name of the item to be created? ex: -create ram3 will display the name of the item after "satanic (item name)" appears what do you think? |
Author: | owner123 [ June 28th, 2020, 7:39 pm ] |
Post subject: | Re: [JASS] NZCP [EXCLUSIVE FEATURE!] |
You could probably modify -create to do so pretty easily. Original: Code: call DisplayTimedTextToPlayer( Player( PID ), 0, 0, 10, "|cFFff9900Object|r with ID: " + "[|cFF00cc66" + ID2S( Value ) + "|r] has been |cFF00cc66spawned|r" ) call CreateItem( Value, GetUnitX( LoadUnit( "nzUnitSys" ) ), GetUnitY( LoadUnit( "nzUnitSys" ) ) ) To something like this: Code: set tempItem = CreateItem( Value, GetUnitX( LoadUnit( "nzUnitSys" ) ), GetUnitY( LoadUnit( "nzUnitSys" ) ) )
call DisplayTimedTextToPlayer( Player( PID ), 0, 0, 10, "|cFFff9900Object|r with ID: " + "[|cFF00cc66" + ID2S( Value ) + "|r] has been |cFF00cc66spawned|r" ) if (tempItem != null) then call DisplayTimedTextToPlayer( Player( PID ), 0, 0, 10, "Item: " + GetItemName(tempItem) ) endif |
Author: | nuzamacuxe [ June 30th, 2020, 12:28 am ] |
Post subject: | Re: [JASS] NZCP [EXCLUSIVE FEATURE!] |
EMT wrote: I have a suggestion, can the command -create xxxx see the name of the item to be created? ex: -create ram3 will display the name of the item after "satanic (item name)" appears what do you think? It's really simple to do that. Just change this part: Code: call DisplayTimedTextToPlayer( Player( PID ), 0, 0, 10, "|cFFff9900Object|r with ID: " + "[|cFF00cc66" + ID2S( Value ) + "|r] has been |cFF00cc66spawned|r" ) to Code: call DisplayTimedTextToPlayer( Player( PID ), 0, 0, 10, "[|cFF00cc66" + GetObjectName( Value ) + "|r] has been |cFF00cc66spawned|r" )
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Author: | siulama [ September 19th, 2020, 6:48 pm ] |
Post subject: | Re: [JASS] NZCP [EXCLUSIVE FEATURE!] |
I have loaded your script in war3map.j perfectly, it show all player slot, no problem to enter the game but just can't activate by neither arrow nor text is there some map have protect ? LOL will you take a look for me? thank you BTW i tried on other map, it work very well, it's awsome. THANKS! where i place the code ↓↓ Spoiler:
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Author: | thkhang92 [ October 14th, 2020, 6:22 pm ] |
Post subject: | Re: [JASS] NZCP [EXCLUSIVE FEATURE!] |
I followed the instructions, added the cheat pack. The cheat works fine. If I play the map without activating cheat, it's fine. After I activated the cheat, the game crashed after a while. Any ideas, recommends? |
Author: | Stormgoddd [ October 21st, 2020, 8:21 am ] |
Post subject: | Re: [JASS] NZCP [EXCLUSIVE FEATURE!] |
I know this is offtopic xD, but what is the mapname in the screenshots? I kinda like the tileset |
Author: | cqncqn0802 [ December 5th, 2020, 10:14 pm ] |
Post subject: | Re: [JASS] NZCP [EXCLUSIVE FEATURE!] |
Cannot use bind key Ex: -bindup -dmgc 100 200 Can you add it? |
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