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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Posted: September 22nd, 2019, 6:55 am
by showmutsgoon
dear nuzamacuxe if u do this for me to work on 1.30.1 i will pay u please pm me as i have no idea how to pm...

Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Posted: September 22nd, 2019, 7:20 am
by nuzamacuxe

Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Posted: September 23rd, 2019, 3:00 pm
by precata10
Please post tutorial how to use it on any w3 Maps ?

Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Posted: September 25th, 2019, 2:54 am
by nuzamacuxe
I didn't get what you meant but you want to learn how to insert a cheatpack:

http://forum.wc3edit.net/deprotection-c ... 34777.html

Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Posted: September 30th, 2019, 2:58 am
by Xerathul
How do you search the spells id? for add ingame.

Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Posted: October 1st, 2019, 7:21 pm
by nuzamacuxe
Extract the ability id list using RMPQEx or w3xini.

Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Posted: October 14th, 2019, 10:33 pm
by VectorM12
Fantastic CP! Incredibly well presented!!! Is it possible to add -itemid and also ability to destroy and regrow trees?

Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Posted: October 14th, 2019, 10:52 pm
by devoltz
Meu deus nuza, o comment de cima é um elogio, estou surpreso, muito tempo que não via um.
~learn portuguese xd~

Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Posted: October 15th, 2019, 4:19 am
by nuzamacuxe
Thanks, VectorM12. About the itemid, why should I add it? Since you can just use the -sitem command to get an item id. Also, I think the ability to destroy and regrow trees wouldn't be so useful. I don't want to make my cp look like a Fai, JJCP etc with tons of useless commands.

devoltz wrote:Meu deus nuza, o comment de cima é um elogio, estou surpreso, muito tempo que não via um.
~learn portuguese xd~


Né? :lol:

Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Posted: October 20th, 2019, 6:08 am
by sci_fi99
Hi this NZCP can work alone or do I need to get the other cheat too, like Fukki....

if yes, Do I only need to copiepastarino the stuff on the game J.file?
like the globals thingy....

// globals
hashtable nzHash=InitHashtable() <----this mean paste under globol?

// endglobals
"the stuff here" <----paste to below endglobals??

// function main <----and this where to put this...
call nzInit()

FYI...
I already follow the steps on how to INSERT COIN CP..... and I already compare the other cheated maps J.file
and it seems they are put on the diferent line/place....That is why im confuse :lol:

My first Map I tried, I can see the map on the Create game but when I start It, It Go Back to Craete Game....

I already Edit like the wave and and boss wave on the J.file and it work, I can play the map OK/Fine....
also some Items and Ability...All thanks to the awesome guide here on wc3edit.net :lol: :lol:

But it seems I cant make the CP work "YET", I need some halp...... THNKS
ps.. I think I paste the NZCP into wrong place :oops: