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[NZCP] Zombie defense 0.23p
https://forum.wc3edit.net/fulfilled-requests-f75/zombie-defense-0-23p-t38749.html
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Author:  cesky! [ October 16th, 2022, 11:02 am ]
Post subject:  [NZCP] Zombie defense 0.23p

Map attached

Would like NZCP

Activator: -easymode<space><space>


I tried to cheat this map myself, for some reason I couldn't open the MPQ file on any version of ladiks mpq editor, Either the editor would crash or the file would show as read only

Author:  NemesisQ15 [ October 18th, 2022, 2:59 pm ]
Post subject:  Re: [NZCP] Zombie defense 0.23p

Had to remove almost all files in the map , so it maybe wont work properly, didnt check the map.

Author:  cesky! [ October 19th, 2022, 3:19 pm ]
Post subject:  Re: [NZCP] Zombie defense 0.23p

NemesisQ15 wrote:
Had to remove almost all files in the map , so it maybe wont work properly, didnt check the map.



Yeah doesn't work map is so broken wc3 crashes when I click on it haha

Author:  Dissed [ October 20th, 2022, 1:57 pm ]
Post subject:  Re: [NZCP] Zombie defense 0.23p

The map is corrupted a little well, have you tried rebuilding the mpq as well realizing how many fake and corrupt files there are?

Author:  cesky! [ October 21st, 2022, 12:15 pm ]
Post subject:  Re: [NZCP] Zombie defense 0.23p

Can someone move this out of fulfilled? its not working :D

Author:  nuzamacuxe [ October 21st, 2022, 6:14 pm ]
Post subject:  Re: [NZCP] Zombie defense 0.23p

Try this one. I can't test because I don't have Reforged.

Author:  cesky! [ October 22nd, 2022, 4:00 am ]
Post subject:  Re: [NZCP] Zombie defense 0.23p

nuzamacuxe wrote:
Try this one. I can't test because I don't have Reforged.


There are some anti single player mechanics in the game.

First off when the game loads in it shows "Progress will not be saved in single player" This wouldnt normally matter

But almost 1 minute after that, the game auto pauses and shows the defeat screen, prompting you to either "restart, reduce difficulty, load game, quit campaign"

If you click anything other than quit campaign it reappears


Okay I can confirm that its a form of anti-cheat. It only appears whenever I activate the CP

Author:  nuzamacuxe [ October 22nd, 2022, 4:01 am ]
Post subject:  Re: [NZCP] Zombie defense 0.23p

I see but SP enabled wasn't requested. At least there are no crashes anymore. : )

Author:  cesky! [ October 22nd, 2022, 4:05 am ]
Post subject:  Re: [NZCP] Zombie defense 0.23p

nuzamacuxe wrote:
I see but SP enabled wasn't requested. At least there are no crashes anymore. : )



Yeah just updated my reply, SP wasn't the issue, map has some form of anti cheat


It force pauses the game and has the defeat/retry menu on top of ur game so you can no longer control your units


If you can share how you bypassed the protection of the map to access the mpq, I can maybe try to figure out the single player myself :D


Okay I removed all the single player triggers "ISSinglePlayer and NOT ISSinglePlayer And ReloadCache" But im not sure if it changed anytrhing. the single player warning text still appears. I couldn't find any anti cheat triggers, or anything that would be obvious to me.

I tried to change the operator of NZCP commands to . but it didnt work for some reason. (I went in and changed symbol == "-")
Not sure how the anti cheat works.

Author:  nuzamacuxe [ October 22nd, 2022, 4:53 am ]
Post subject:  Re: [NZCP] Zombie defense 0.23p

Look for CustomDefeatBJ and remove all of them. Give it a try.

Try to host it through Local Area Network instead of Single Player mode.

Seems like you can't just remove that part:

Code:
if ReloadGameCachesFromDisk() then
set Qj=2
else
set Qj=3
endif


I would change it to like so:
Code:
set Qj=1 or 3

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