[AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Zelbano
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[AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

Post by Zelbano »

Campaign/Map Name: The Chosen Ones 3.3a Alpha

Discription: Its a RPG campaign where you start playing with a character named "Phodom" and later group with 2 more members called "Fradz" and "Galeoth". Like so many other RPG maps you go around fininshing quests and killing mobs to get better items and raise your level. And at the same time advancing through the storyline of the campaign. One of the things that makes this rpg different from others is that it includes a "food" system. You have to eat or else your abilities goes down and if your starving youll loose life. This is represented by how much lumber you have.

Link: The Chosen Ones 3.3a Alpha

Request: I would like someone to add a CP that includes stat's and gold/lumber cheats, anything more then that is just a bonus. And please keep the activator simple.

Note: I know this is a huge undertaking to cheat all the maps of this campaign (11 maps total) and I can understand if it will take some time.

Thanks in advanced to anyone who would do this :D

#edit 1
3.3a is an updated version released 12/5-09
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UndeadxAssassin
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Re: [AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

Post by UndeadxAssassin »

I'm bored, so I'll work on this after it finished downloading. (3 minutes, geez...)

EDIT1: Well I hacked it and am uploading it right now (15 minutes this time...). I'll edit (again) with a link once it's done.

I tested it, and it works, HOWEVER, there are some anticheats. I removed most of them so you should be able to use JJ's CP without being kicked. You CANNOT use whosyourdaddy or any other WC3 cheats cuz it messes up some units and such.
Also, I noticed while testing it that if you use the -lvl command, it will mess up your skills (it's not an anticheat function, though). So level up normally. You can only get to a certain level per chapter anyway. Erm....if something doesn't work I'll try to find out what's wrong and..yeah. (8 more minutes...)..I forget what else there was...


You wanted an easy activator so I made it
"-asdjfhuldiffhasdfjklasldguywrg<space>" Not too hard :P.

Spoiler:
Lol, kidding. It's really "-Jennyy<space><space><space>"


Command List
Spoiler:
-Jennyy<space><space><space> (activates cheats) (Case sensitive)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)


EDIT2: Here's the link! That was alot of work >.>
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Zelbano
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Re: [AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

Post by Zelbano »

Thanks for the relativly fast replay (I know it most have been alot of work to cheat all the maps). Gonna try it now.

Like your activator "-asdjfhuldiffhasdfjklasldguywrg<space>" :lol:
mchotdog
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Re: [AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

Post by mchotdog »

Is it just me or does the -spawn function not work?
mickaboy72
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Re: [AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

Post by mickaboy72 »

mchotdog wrote:Is it just me or does the -spawn function not work?



yeah same with me..
-spawn is not working?
maybe its forbidden in this campaign?
hehe..

but i wish this will be fix soon!
cause i want to spawn items
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Spoiler:
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Kupownage
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Re: [AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

Post by Kupownage »

Why would you even need cheats on this campaign? It's insanely easy, just be thorough and do all the quests and you'll be able to solo the game with Phodom lol.
pigcanswim
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Re: [AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

Post by pigcanswim »

ah.. shit..

hate to do this kind of things...

first of all.. sorry for reviving this dead topic...

second .. Can some1 help me with item rawr code list...?

lastly... thx for the help... =X

Edit: erm... so... am i getting the raw codes?.. i dont care about the unplayable thing... lol.. just wan the raw codes...!!!
Last edited by pigcanswim on August 7th, 2009, 6:01 pm, edited 1 time in total.
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Lanaya
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Re: [AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

Post by Lanaya »

i dont think rawcodes help when you wont be able to play the map.
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GeorgeMots
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Re: [AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

Post by GeorgeMots »

Lanaya wrote:i dont think rawcodes help when you wont be able to play the map.


If you are not gonna help then dont comment about the patch. Ive seen like 5 replies talking about non working maps and jjcp. Since nothing has been posted about the patch its not our fault, besides its in the updated rules.
http://slowbro.org/
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
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UndeadxAssassin
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Re: [AnyCP] The Chosen Ones 3.3a Alpha (Campaign)

Post by UndeadxAssassin »

Here you go.
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(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.


(23:44:12) Bartimaeus: I was in pubic school until middle school...


Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!