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AutoCP 2! Add cheatpacks quickly!

PostPosted: August 21st, 2008, 6:43 am
by Ozzapoo
(EDIT): Newer version here: useful-tools-f69/autocp3-public-release-t26401.html

Hey guys! Here comes the long awaited AutoCP 2!

Features:
  • Quick Hacking: 3-4 secs MAX and the map is hacked!
  • Batch Hack: You can hack lots of maps at once! (249 in 2 mins and 13 secs)
  • Select Activator: You can type in your own activator for the maps!
  • Select Cheatpack: You can select from several different popular cheatpacks!
  • Anti-Protection Mechanisms: A little protection against anti-hacking... If a map has it then manual work may still be required.


INSTRUCTIONS:
1. Open AutoCP.
2. Click on the 'Add Files...' button, and select the file(s) you want to hack.
3. If you add a map you don't want to hack, select it in the list and hit the 'Remove File' button.
4. Click the 'Browse' button and select the folder that you want the hacked maps to be created in. I personally have a separate folder only for hacked maps.
5. Select which cheatpack you want from the dropdown list.
6. If you picked JJ2197's cheatpack, type in the activator you want it to have. DO NOT put a hyphen (-) at the start! If you picked another cheatpack, refer to the list below for the activator (Only if you have not changed it yourself)
7. Click on the 'Insert Cheats!' button, and the maps will get hacked INTO the output folder!

Cheatpack Activators:
Xantan's Cheatpack: -xscvirus
Weirdone2's Cheatpack: -tonton acp!
Aero's Cheatpack: -tonton acp!
Shamanno's Cheatpack: -tonton acp!
Fai's Cheatpack: -tonton acp!

YOU NEED THE .NET FRAMEWORK 2.0 FOR THIS PROGRAM!


Link: http://www.ozzapoo.net/autocp2/
Enjoy! ;)

Re: AutoCP 2! Add cheatpacks quickly!

PostPosted: August 21st, 2008, 2:39 pm
by matchai
Awesome!

I have been waiting for somthing like this for soooo long!

I will trfy it right away when I get home.

Re: AutoCP 2! Add cheatpacks quickly!

PostPosted: August 21st, 2008, 3:33 pm
by magicianx126
[edited]now will got leaser request on wc3edit

Re: AutoCP 2! Add cheatpacks quickly!

PostPosted: August 21st, 2008, 3:38 pm
by Dekar
yeah he did.

Re: AutoCP 2! Add cheatpacks quickly!

PostPosted: August 21st, 2008, 3:41 pm
by magicianx126
cool it save me more 20second for openning MPQ and edit j scripts :lol:
thx ozzapoo for the tool

Re: AutoCP 2! Add cheatpacks quickly!

PostPosted: August 21st, 2008, 6:02 pm
by Scotch
Wow nice, this looks like something that could be advertised and you could pay for it hence the topic title looks like an advertisement =P.

Thanks for sharing ofc.

Re: AutoCP 2! Add cheatpacks quickly!

PostPosted: August 22nd, 2008, 5:58 am
by magicianx126
Link removed
guess i didn't helped
file removed

Re: AutoCP 2! Add cheatpacks quickly!

PostPosted: August 22nd, 2008, 5:31 pm
by zeraxar
forgive me for my ignorance, but how do you use this?

Re: AutoCP 2! Add cheatpacks quickly!

PostPosted: August 22nd, 2008, 9:47 pm
by Ozzapoo
magicianx126 wrote:anyone got problem on some map cannot cheated replace this file mpqlib.dll in autocp place

How would that help...?
zeraxar wrote:forgive me for my ignorance, but how do you use this?

........Even a 4-year old could use it -.-"

Re: AutoCP 2! Add cheatpacks quickly!

PostPosted: August 23rd, 2008, 1:08 am
by Senethior459
Click Add File, browse to the map. Add as many as you want. Then, choose the cheatpack from the drop-down menu. If it's JJ's, type in whatever activator you want, WITHOUT the dash. It adds the dash for you. If you want it to be "-cheats<space><space>", fill in the Activator box below the Cheatpack menu with "cheats ". Then, click the large Insert Cheats button.