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Re: RMPQEx Map Extractor 1.1

Posted: January 20th, 2010, 11:05 pm
by Bushido
Welcome back, great tool :).
It's been a while, haha.

Re: RMPQEx Map Extractor 1.1

Posted: January 21st, 2010, 8:07 pm
by Senethior459
Whoa. Welcome back, and thank you!

Re: RMPQEx Map Extractor 1.1

Posted: January 23rd, 2010, 1:53 pm
by duckweed2005
WOOT! NEW VERSION. WELCOME BACK

Re: RMPQEx Map Extractor 1.1

Posted: September 8th, 2011, 12:07 am
by SukMineDik
any solution for crashing when opening some maps like fate stay night rpg?

Re: RMPQEx Map Extractor 1.1

Posted: September 8th, 2011, 4:01 am
by Nuuby
Use MPQ Editor, open as V1 mode.

Re: RMPQEx Map Extractor 1.1

Posted: May 29th, 2012, 11:47 pm
by bluey1992
Hmm.. I was trying to look for rawcodes for item in the black road, but I can't seem to find anyway.. I think I used a wrong way, can someone teach me please? : (

Re: RMPQEx Map Extractor 1.1

Posted: May 30th, 2012, 11:52 am
by haxorico
Here is a tutorial on how to do it.

http://www.youtube.com/watch?v=uxw1xIEyVrI

Re: RMPQEx Map Extractor 1.1

Posted: March 11th, 2015, 9:10 am
by Unryze
Sorry for necroposting, but if the author is still on the site or if someone has the source code of the program, can you upload it somewhere? As I asked Ladik to make also the file scaner, but he would like to have a source of it, for an easier usage. Link to the issue on github: https://github.com/ladislav-zezula/StormLib/issues/35

Re: RMPQEx Map Extractor 1.1

Posted: April 18th, 2015, 10:12 pm
by Ladik
Tailer007 wrote:Sorry for necroposting, but if the author is still on the site or if someone has the source code of the program, can you upload it somewhere? As I asked Ladik to make also the file scaner, but he would like to have a source of it, for an easier usage. Link to the issue on github: https://github.com/ladislav-zezula/StormLib/issues/35


Beta build of MPQ Editor with Name Scanner is available:
http://www.zezula.net/download/mpqediten32_beta.zip

It will need some more tuning, but so far, it has some good results, compared to RMPQEx.exe.

For DotA v6.81d.w3x:
x-dep.exe scanned the MPQ and went down to 28 unknowns, using its large listfiles as input.
MPQ Editor's Name Scanner went down to 91 unknowns, but using output from x-dep.exe as additional listfile, it went down to 1 unknown file.
Obviously, there is some overlapping in the output of these two programs. I have to check whether this is because of x-dep being so good or because of the large input listfile that x-dep is using.

Re: RMPQEx Map Extractor 1.1

Posted: November 24th, 2016, 9:59 am
by new_33_88
Couldnt find all the items in gaias orpgC(13). Ill post the map link and what i found (idont want to post a request here) if somebody replies