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Re: [Release] Haxorizer v2 + Source Code

Posted: June 12th, 2014, 10:59 am
by adskfuyi
Doesn't work on all maps, it just returns me to the game lobby.

Tried ticking only 'Cheatpack', still doesn't work.

(all automatic cp injector never worked for me in any map)

Re: [Release] Haxorizer v2 + Source Code

Posted: June 12th, 2014, 5:08 pm
by haxorico
Post map. I might be able to check it out TODAY! :D

Re: [Release] Haxorizer v2 + Source Code

Posted: June 13th, 2014, 2:03 am
by JustANewbie
you mean you are back!?

Re: [Release] Haxorizer v2 + Source Code

Posted: June 13th, 2014, 3:02 am
by adskfuyi
haxorico wrote:Post map. I might be able to check it out TODAY! :D


Try any map...

Ok, map I used:

Re: [Release] Haxorizer v2 + Source Code

Posted: June 13th, 2014, 3:50 am
by eddydu555
OMFG Hax is back to buisness :D

Re: [Release] Haxorizer v2 + Source Code

Posted: July 6th, 2014, 10:18 am
by loloking
the map i used:

Re: [Release] Haxorizer v2 + Source Code

Posted: July 7th, 2014, 8:48 pm
by haxorico
I don't know why it caused problems. I re-wrote the compact flush command and now it works, even tough it has nothing to do with what said here, I tested and now it works on the maps you posted (on this page). Enjoy.
Not posting change log as I didn't change anything.

Re: [Release] Haxorizer v2.01b + Source Code

Posted: July 8th, 2014, 7:48 pm
by dusteaters
just tried the 2.01b to insert JJ's CP, I caught in a dilemma:
1. If I didn't check Compact Archive I got "The map file is too big." when I tried to play the map
2. If I check Compact Archive I got: Error #933

the map is twrpgS3v0.09n_eng.w3x

btw I also didn't get what the name/string/arrow actually for

Re: [Release] Haxorizer v2.01b + Source Code

Posted: July 9th, 2014, 6:50 pm
by haxorico
dusteaters wrote:just tried the 2.01b to insert JJ's CP, I caught in a dilemma:
1. If I didn't check Compact Archive I got "The map file is too big." when I tried to play the map
2. If I check Compact Archive I got: Error #933

the map is twrpgS3v0.09n_eng.w3x

btw I also didn't get what the name/string/arrow actually for

Upload the map and I will see what I can do.

Name/String/Arrow - Those are the type of activators you can use. If you want the map do simply detect your name without the need in writing the activator, you can use that.

If you want to WRITE the activator, like a password. Use the string activator.

If you want it to be a "secrete combination" of keys (Only arrow keys) use the arrow activator, this way you don't have to write anything and if you change your name you will still have your cheats..

Re: [Release] Haxorizer v2.01b + Source Code

Posted: July 10th, 2014, 12:03 am
by dusteaters
oops, sorry about that
here's the map

so name/string/arrow are used so we're the only one who can cheat in the map?