[utility]war3.un-hex - mass fix hex numbers in map code

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YellowAfterlife
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Posts: 127
Joined: March 27th, 2010, 2:32 pm

[utility]war3.un-hex - mass fix hex numbers in map code

Post by YellowAfterlife »

Image
Download
Update 1.0.1: fixed a tiny bug with line ending with symbol right after hex number.
This simple program serves its purpose - it converts all numbers in given code from hexademical (base 16) to 'normal' (base 10) system.
As you may already know, hexademical numbers are harder to read, and cause compilation errors when saving from world editor.
Code is replaced with 'smart' behaviour. It will not convert numbers withing strings, or mis-interpret numbers.
As you see, the 'interface' of the program is presented as 4 buttons:
» Proc. Field - convert all text from the left textbox and show the output in the right textbox.
» Proc. File - choose input and output files for processing.
This works much faster than field processing and does not have code length limitations.
Attention: this function uses stream processing. Do not choose the same file for input and output.
» About - show (un)important information about the author of the program.
» Exit - Quit the program.

Motivated by this topic
[spoiler="Technical information"]Created in VB2005.
101 line of code total.
4 Sub's, 1 function total.
No global variables were harmed while creating this program.
If you want source code, send me a PM Image[/spoiler]Have fun. If you found a bug \ have suggestion, tell me.
You do not have the required permissions to view the files attached to this post.
Last edited by YellowAfterlife on July 9th, 2010, 3:04 pm, edited 1 time in total.
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haxorico
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Location: JEW LAND

Re: [utility]war3.un-hex - mass fix hex numbers in map code

Post by haxorico »

Woot :D Thanks alot.
PS: I recommend you re-post it in tool section :)
Last edited by GeorgeMots on July 8th, 2010, 4:12 pm, edited 1 time in total.
Reason: moved
Image
Spoiler:
(02:24:09)

Code: Select all

ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).

Code: Select all


(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac:


Code: Select all

(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code: Select all

(15:42:51) Lanaya: can i suck , . . .

Code: Select all

(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code: Select all

GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code: Select all

(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).


Code: Select all

(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?
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xYeta
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Joined: June 4th, 2010, 10:47 am
Location: Now 'n everywhere.

Re: [utility]war3.un-hex - mass fix hex numbers in map code

Post by xYeta »

Yeah good job yellow! That will save our time.
Image
1 l1ek t0 trOl1
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Madara
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Re: [utility]war3.un-hex - mass fix hex numbers in map code

Post by Madara »

oh awesome tho doubt il be using it a lot but doesnt hurt to have it around :P
Spoiler:
(06:05:25) UndeadxAssassin: SLANDER
(06:05:32) Bartimaeus: See you later, Undead. I miss talking to you. Message me once in a while, :<
(06:05:37) UndeadxAssassin: /quit Bartimaeus!
(06:05:40) ChatBot: Madara logs into the Chat.
(06:05:49) ChatBot: Madara has been logged out (Kicked).
(06:05:54) Bartimaeus: >>
(06:06:02) Bartimaeus: He doesn't deserve to see my good bye to you, :D
(06:06:23) UndeadxAssassin: I'm still here because I wanna see his response
(06:06:29) UndeadxAssassin: :D
(06:06:31) ChatBot: Madara logs into the Chat.
(06:06:31) Bartimaeus: Oh.
(06:06:35) Bartimaeus: lol
(06:06:43) Madara: So should i say something dramatic
(06:06:48) Madara: or what satisfies u ?
(06:06:48) Bartimaeus: Nope.
(06:06:50) Bartimaeus: Because nobody cares.
(06:06:52) Bartimaeus: :3
(06:06:57) UndeadxAssassin: What a let down
(06:06:58) UndeadxAssassin: I'm leaving.
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haxorico
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Posts: 3190
Joined: February 24th, 2009, 1:31 pm
Location: JEW LAND

Re: [utility]war3.un-hex - mass fix hex numbers in map code

Post by haxorico »

Well I finaly got a chance to use it.. and it does fix the number yet it does alot of errors. "missing ).. syntax error" I can fix it sure.. but its the same as just fixing the hex number themselves.
Image
Spoiler:
(02:24:09)

Code: Select all

ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).

Code: Select all


(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac:


Code: Select all

(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code: Select all

(15:42:51) Lanaya: can i suck , . . .

Code: Select all

(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code: Select all

GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code: Select all

(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).


Code: Select all

(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?
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UndeadxAssassin
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Posts: 2115
Joined: June 22nd, 2008, 10:11 pm
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Location: Mostly USEast

Re: [utility]war3.un-hex - mass fix hex numbers in map code

Post by UndeadxAssassin »

Meh, it never changed any parenthesis for me.

You could just not Vex Optimize your script ;).
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.


(23:44:12) Bartimaeus: I was in pubic school until middle school...


Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!
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haxorico
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Joined: February 24th, 2009, 1:31 pm
Location: JEW LAND

Re: [utility]war3.un-hex - mass fix hex numbers in map code

Post by haxorico »

As if I'm the on doing so :)
tough never mind I did it manually..
Image
Spoiler:
(02:24:09)

Code: Select all

ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).

Code: Select all


(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac:


Code: Select all

(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code: Select all

(15:42:51) Lanaya: can i suck , . . .

Code: Select all

(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code: Select all

GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code: Select all

(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).


Code: Select all

(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?
YellowAfterlife
Senior Member
Posts: 127
Joined: March 27th, 2010, 2:32 pm

Re: [utility]war3.un-hex - mass fix hex numbers in map code

Post by YellowAfterlife »

haxorico wrote:Well I finaly got a chance to use it.. and it does fix the number yet it does alot of errors. "missing ).. syntax error" I can fix it sure.. but its the same as just fixing the hex number themselves.

You should have downloaded the 1.0.1 from the main download (mirror is still 1.0.0, I believe).
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haxorico
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Location: JEW LAND

Re: [utility]war3.un-hex - mass fix hex numbers in map code

Post by haxorico »

Well, its the first time Ive had this problem.
when there is a constant variable it doesn't delete the letter. ex:

Code: Select all

globals
constant integer test = $A
endglobals

will turn into

Code: Select all

globals
constant integer test = 10A
endglobals

So it doe's delete the $ and converts to decimal digit, yet the hex character remains, but if its $FA it will be 250A. so F aint there anymore yet A is.

I made sure and re-downloaded the tool again (not attachment.. download link) and it says in the rar its 1.0.1.
Image
Spoiler:
(02:24:09)

Code: Select all

ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).

Code: Select all


(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac:


Code: Select all

(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code: Select all

(15:42:51) Lanaya: can i suck , . . .

Code: Select all

(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code: Select all

GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code: Select all

(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).


Code: Select all

(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?
Deer
Newcomer
Posts: 5
Joined: October 15th, 2010, 11:47 am

Re: [utility]war3.un-hex - mass fix hex numbers in map code

Post by Deer »

I think 1.0.1 have bug too ($A->10A)
My bad english sorry :(