TFTLocal v1.26
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Author:  Risen [ April 11th, 2009, 11:46 pm ]
Post subject:  TFTLocal v1.26

Well well well, Here we go. Edit by GeorgeMots - Update: Works under 1.26
TFTLocal's finally been updated for 1.23, and has a new feature (silent auto-refresher). Some features have been extensively tested, others haven't, be sure to report any crashes or whatnot.


TFTLocal is a utility which makes many useful features available to you. The features added are listed below.

To use the program, run inject2.exe
The program accepts input in the form of slash commands in a Battle.net channel or in the game itself.

The commands and results are as follows:

/refresh x
When used in the game lobby (while hosting), it will silently auto-refresh every x seconds. This is different from most auto-refreshers in that you don't see "Autorefresher has joined the game." messages, but it still refreshes.
Type /refresh 0 or /refresh to turn off.
Press hotkey [Page Up] to do a single manual refresh.

Control your camera with these features, in case the map you joined allows no camera control:
/cam dist x
/cam aoa x
Angle of Attack
/cam farz x
Far Z
/cam rot x
/cam roll x
/cam lock
This locks your camera view somewhat so that games can't change it. It is not all-inclusive, some things will change your camera view at the moment. I may make this more inclusive at a later date.
/cam unlock
Allows your camera to be manipulated.

Allows you to change your name as it appears when you host or join a game online.
/name x
Changes name to "x".
Changes name to the name you had on logon.

/camlock enable
/camlock disable
Allows maps to lock the camera to a unit. If the camera is already locked and you disable it, you can press control-c in-game to unlock the camera (this key combo is standard).

The 1.22 patch can show health bars, but you don't have the option of ally or enemy, just all.
/hp show
/hp show ally
/hp show enemy
/hp hide ally
/hp hide enemy
/hp hide

Clears all "Game" text messages on your screen. Useful for some maps.

/map show
Shows the map's features, removing black mask/fog of war/etc.
/map hide
Hides the map's features, enabling black mask/fog of war/etc.

/nokick on
/nokick off
Prevents yourself from being kicked from games via standard kicking means. This will not prevent custom kick programs that kick using lower-level methods.
NOTE: I believe that if you select a unit or issue an order for a currently selected unit, you will desync and be disconnected anyway. You may still chat after being "kicked", however...
NOTE: If you do not press F8 on the "Defeat!" dialog that appears, pressing the Quit button results in everyone getting kicked...

/nofade on
Disables fade filters. Do not use this if there is currently an active fade filter.
/nofade off
Enables fade filters

/noalpha on
Disables transparency and minimap icon changes (i.e., disables Defense of the Ancient's -ah command)
/noalpha off
Allows transparency, etc.

Press this to escape from cinematics and dialogs, and other such things.
(This works on the Players Lagging window as well, but you are limited to queuing up actions or moving the camera until the player stops lagging)
[Page Up]
Use in the game lobby while hosting to refresh the game (updates the game in players lists, making it more likely people will join your map). Limited to once every 2 seconds.


As always, Bugs, glitches, Or just feedback, is appreciated.

Author:  wkfk1318 [ April 12th, 2009, 12:02 am ]
Post subject:  Re: TFTLocal v1.23

Wow! Thank you so much! :lol:

Author:  Ken [ April 12th, 2009, 12:42 am ]
Post subject:  Re: TFTLocal v1.23


Author:  Risen [ May 9th, 2009, 3:09 pm ]
Post subject:  Re: TFTLocal v1.23

Minor Update.
Minor update to TFTL...

Added a few new features: Option to load custom game map list instantly [on by default], ability to send battle.net messages "/f l, /f m" as an observer using command "/bnet" (e.g., "/bnet /f m hi"), and some minor bug fixes.
To turn off the custom game map changes, use "/fmaps off".]

I also wanted to mention that I made a program a while ago that could disconnect you from Battle.net on command, which could be useful if you wanted to join a custom game and then disconnect, allowing you to use whatever maphacks and such that you desire without worrying about being detected.

Author:  Ken [ May 9th, 2009, 3:33 pm ]
Post subject:  Re: TFTLocal v1.23

It should probably be noted that the DropBnet tool can be used to join a single game more than once (or several games at the same time). Just not while you're hosting.

However, this requires some kind of program to allow for running multiple instances of WC3.

EDIT: Attached a file that does that.

Author:  Bl00D R3av3r [ May 9th, 2009, 3:50 pm ]
Post subject:  Re: TFTLocal v1.23

is it undetectable for warden? or do i have to use the drop bnet tool for this

Author:  Ken [ May 9th, 2009, 3:52 pm ]
Post subject:  Re: TFTLocal v1.23

I have no idea, haven't used it since 1.23 was released.

Author:  Risen [ May 9th, 2009, 4:56 pm ]
Post subject:  Re: TFTLocal v1.23

Nobody really wants to afford the CD-Keys to test. So we dunno.

Author:  Ken [ May 9th, 2009, 5:20 pm ]
Post subject:  Re: TFTLocal v1.23

I tested it. Was in 2 games and a channel, using maphack in both games, spoofing in one. I don't appear to be banned.

Author:  Hillo [ May 9th, 2009, 5:22 pm ]
Post subject:  Re: TFTLocal v1.23

Blizzard has made mass bans before. Maybe they're just waiting and after some time - WHIM - a lot of accounts/cd keys banned/muted.

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