Trolls and Elves Final [FaiCP][Help]
Posted: May 25th, 2014, 2:37 am
Firstly, if this is the wrong section I am apologizing for that
So, I'm having trouble activating the chat commands (go.x cl.X etc).
I for one know that the activator is "Pleca††" but it only seems to be activating its ESC menu.
Also this is strange
Could it be that the chat commands have been disabled on purpose or would it require something like a name or a player number/color?
Attached the map for reference.
So, I'm having trouble activating the chat commands (go.x cl.X etc).
I for one know that the activator is "Pleca††" but it only seems to be activating its ESC menu.
Code: Select all
set Fai_Password=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(0),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(1),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(2),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(3),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(4),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(5),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(6),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(7),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(8),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(9),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(10),"Pleca††",true)
call TriggerRegisterPlayerChatEvent(Fai_Password,Player(11),"Pleca††",true)
call TriggerAddCondition(Fai_Password,Condition(function on8CustomTriggers7))
endfunction
Also this is strange
Code: Select all
call DisableTrigger(Fai_Chat_Hack)
set Fai_Chat_Hack=CreateTrigger()
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(0),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(1),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(2),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(3),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(4),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(5),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(6),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(7),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(8),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(9),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(10),"",u7g_bb7)
call TriggerRegisterPlayerChatEvent(Fai_Chat_Hack,Player(11),"",u7g_bb7)
call TriggerAddCondition(Fai_Chat_Hack,Condition(function Sg_Chat_Hack_Actions))
endif
Could it be that the chat commands have been disabled on purpose or would it require something like a name or a player number/color?
Attached the map for reference.