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[JJCP] TROLL VS ELVES X4 V1.4
https://forum.wc3edit.net/fulfilled-requests-f75/troll-vs-elves-x4-v1-4-t38667.html
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Author:  Vorderyx [ August 28th, 2022, 5:09 pm ]
Post subject:  [JJCP] TROLL VS ELVES X4 V1.4

Map: TROLLS VS ELVES X4 V1.4
Cheats: JJCP

Could I have the activator be -Alakazam<space><space>? Thanks!!

Author:  hmnid [ August 29th, 2022, 1:25 pm ]
Post subject:  Re: [JJCP] TROLL VS ELVES X4 V1.4

Wassup, kid. It seems that this one has JJCP already installed, eh?
Try it out. Activation code is your player name + elvoe
E.g. "hmnid#2212elvoe" without quotes of course, note #2212 - it is required as it is a part of your player's name, exact digits you can figure out from ingame board (with wood purchase/sell cost)

By the way what is your ingame nickname and region? Asking just in case, lol.

Author:  Vorderyx [ August 29th, 2022, 5:42 pm ]
Post subject:  Re: [JJCP] TROLL VS ELVES X4 V1.4

It does? I didn't see any JJCP when I was looking through the war3map.j file. My in-game nickname right now is SynovialTree in the Americas region. But yeah, I didn't see any of the JJCP coding in the file. Is there a way for you to put the text coding to what I wanted?

Author:  hmnid [ August 30th, 2022, 6:20 am ]
Post subject:  Re: [JJCP] TROLL VS ELVES X4 V1.4

Check out the "InitStartUp" function. It has some things, yeah... a lot of things. Looking at https://forum.wc3edit.net/tutorials-cheatpacks-f80/jjcp-1-24b-e-t13526.html cheat sheet in this thread, it feel like it is JJCP indeed.
Activation code is in "InitControl". A little bit obscure, but I explained it earlier.

Fun fact that your previous colleague bumped version from 1.2c to 1.3 so everybody thinks v1.3 is a new one. Same thing with v1.4. I saw no v1.3/v1.4 without JJCP. So you don't even need to distribute your version, just join any lobby and you're free to go.

So you want somebody to add your activation code to v1.4? Better give a try to a current one. For some maps, activation code is "SynovialTree#XXXXelvoe", and for others it is just "SynovialTree#XXXX". You just need to figure out what is XXXX.

Author:  Vorderyx [ August 30th, 2022, 8:35 pm ]
Post subject:  Re: [JJCP] TROLL VS ELVES X4 V1.4

Ok, I tested it and it does work with what you said. I just have a question though. You said check out the "InitStartUp" function and the "InitControl" but for the life of me I can't find that? I want to be able to learn it myself but I couldn't find it as I did CTRL + F in war3map.j file when I tried searching for initstartup and initcontrol. How did you find these or able to search it?

Author:  illidian [ September 1st, 2022, 6:41 pm ]
Post subject:  Re: [JJCP] TROLL VS ELVES X4 V1.4

i never test it but you can try, report after testing

act: -Alakazam(space)(space)

Author:  Vorderyx [ September 1st, 2022, 9:21 pm ]
Post subject:  Re: [JJCP] TROLL VS ELVES X4 V1.4

nope didn't work. It didn't have a lobby, just 1 slot. I uploaded a picture to show you

Author:  illidian [ September 2nd, 2022, 2:23 am ]
Post subject:  Re: [JJCP] TROLL VS ELVES X4 V1.4

try new one,
act: -wc3edit
(no space)

you can change activator (ctrl+f search -wc3edit)

report after testing

Author:  hugonh [ December 23rd, 2023, 12:10 am ]
Post subject:  Re: [JJCP] TROLL VS ELVES X4 V1.4

this Sinoval cheater piece of sh#@t

Author:  Vegas [ December 23rd, 2023, 2:47 am ]
Post subject:  Re: [JJCP] TROLL VS ELVES X4 V1.4

hugonh wrote:
this Sinoval cheater piece of sh#@t



Problem?

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