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Any idea about bypassing hash verification method ?
https://forum.wc3edit.net/deprotection-cheating-f64/any-idea-about-bypassing-hash-verification-method-t38859.html
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Author:  1KaitouKid1 [ March 26th, 2023, 7:03 am ]
Post subject:  Any idea about bypassing hash verification method ?

Any idea about this map which uses hash verification method ? I can't pick the hero or save/load if it had been changed
Link map: https://drive.google.com/file/d/1jSRYEjTK02P2OTTMU9x8q5HvfLMDOiWz/view?usp=share_link
This map require to play on m16 sever to be playable.
Sorry for my english ;-)

Author:  3nemy_ [ March 26th, 2023, 12:01 pm ]
Post subject:  Re: Any idea about bypassing hash verification method ?

Quote:
10. Only request maps that are playable in latest Warcraft III patch AND not exclusive for single platforms. Some maps will only work with a custom Warcraft III that is provided by some multiplayer platforms (RGC/M16/Russian Garena) and we will not cheat these maps.


With that being said I can clue you in but it's too much work, you most likely need to break the protection since it's Korean map.
If you have time to waste you can try to unhex it by following this guide
Quote:
http://forum.wc3edit.net/tutorials-cheatpacks-f80/how-to-remove-sprotect-ssprotect-t34886.html

If it's PG protected then you will need to rebuild it which you can see here
Quote:
http://forum.wc3edit.net/tutorials-cheatpacks-f80/rebuilding-an-mpq-t34876.html

Also if map is exclusive to one platform like you say you might need something like this, this is for Netease don't try it, I'm just posting an example
Quote:
https://forum.wc3edit.net/tutorials-cheatpacks-f80/warcraft-iii-1-27a-dzapi-compatitable-t37361.html


As you can see now it's too complicated and not worth anyone's time so this is why such a rule exists, these Korean RPG's and their protections are quite annoying to deal with.

Author:  1KaitouKid1 [ March 26th, 2023, 1:27 pm ]
Post subject:  Re: Any idea about bypassing hash verification method ?

ok thks for ur reply sir

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