Any idea about bypassing hash verification method ?

General talk about editing, cheating, and deprotecting maps.

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1KaitouKid1
Junior Member
Posts: 41
Joined: July 13th, 2017, 1:26 am

Any idea about bypassing hash verification method ?

Post by 1KaitouKid1 »

Any idea about this map which uses hash verification method ? I can't pick the hero or save/load if it had been changed
Link map: https://drive.google.com/file/d/1jSRYEj ... share_link
This map require to play on m16 sever to be playable.
Sorry for my english ;-)
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3nemy_
Cheater
Posts: 133
Joined: November 21st, 2016, 6:50 pm

Re: Any idea about bypassing hash verification method ?

Post by 3nemy_ »

10. Only request maps that are playable in latest Warcraft III patch AND not exclusive for single platforms. Some maps will only work with a custom Warcraft III that is provided by some multiplayer platforms (RGC/M16/Russian Garena) and we will not cheat these maps.
With that being said I can clue you in but it's too much work, you most likely need to break the protection since it's Korean map.
If you have time to waste you can try to unhex it by following this guide
If it's PG protected then you will need to rebuild it which you can see here
Also if map is exclusive to one platform like you say you might need something like this, this is for Netease don't try it, I'm just posting an example
As you can see now it's too complicated and not worth anyone's time so this is why such a rule exists, these Korean RPG's and their protections are quite annoying to deal with.
1KaitouKid1
Junior Member
Posts: 41
Joined: July 13th, 2017, 1:26 am

Re: Any idea about bypassing hash verification method ?

Post by 1KaitouKid1 »

ok thks for ur reply sir
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