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TBR 2.0 Recipes

Posted: May 28th, 2009, 4:26 pm
by En_r
I'm interested in finding out the actual recipes behind some of the "unforgeable" items, and seeing what they actually require.

What file usually contains the recipes for a game? I tried looking in war3map.j but found nothing . Also the .w3t and .w3u files are missing (prob hidden). Can anyone help me with this?

Here is the map http://theblackroad.net/latest-map/

Re: TBR 2.0 Recipes

Posted: May 28th, 2009, 4:57 pm
by InNoCeNt.031
En_r wrote:I'm interested in finding out the actual recipes behind some of the "unforgeable" items, and seeing what they actually require.

What file usually contains the recipes for a game? I tried looking in war3map.j but found nothing . Also the .w3t and .w3u files are missing (prob hidden). Can anyone help me with this?

Here is the map http://theblackroad.net/latest-map/


I think there is no "recipe file", there's just a trigger looking for the required items in your inventory. You have to find this trigger.
(Maybe search for rawcodes in the .j)

Re: TBR 2.0 Recipes

Posted: May 29th, 2009, 1:05 am
by En_r
InNoCeNt.031 wrote:
En_r wrote:I'm interested in finding out the actual recipes behind some of the "unforgeable" items, and seeing what they actually require.

What file usually contains the recipes for a game? I tried looking in war3map.j but found nothing . Also the .w3t and .w3u files are missing (prob hidden). Can anyone help me with this?

Here is the map http://theblackroad.net/latest-map/


I think there is no "recipe file", there's just a trigger looking for the required items in your inventory. You have to find this trigger.
(Maybe search for rawcodes in the .j)


Would there be a different trigger for each item? And how do you see the "required items?"

And ive already searched for the rawcodes in war3map.j- - nothing.

Re: TBR 2.0 Recipes

Posted: May 29th, 2009, 1:26 am
by Kryptonyte
Rawr.
Extract the item data and look at the items. (The forge equivalent of the item)
In it's description, it will tell you what you need.

But if you're just wondering why there are items that can't be forged, it's
because items that are used to make those items don't exist in the game-play.
For example, the Death Mask needed to make Ares Warhelm doesn't drop
from any creature, nor can it be bought anywhere. Hence forth, you can
not have an Ares Warhelm without cheating. Same goes for some of the
Dragonscale items and the Olympian Regalias, some items needed to forge
them are just not get-able in legit play.

(Edit)

My bad, not in it's description, it is in the "Ubertip".
Looks like this...

Code: Select all

[I03I] <-- Rawcode
(Lots of information)
Name=|cx101B035|rDivine Hammer <-- The name of the item
Tip=Forge Temple Guardian class item.
Ubertip="In order to make your class item I will need you to bring me a Blood Ruby one of each color Ion Stone - Red, Blue and Yellow.|n|n|cffff0000Requires level 35.|r|n|cffffcc00Temple Guardian only.|r"
Description=Forges you a Divine Hammer
(More information)


Note: You don't want to look at the ACTUAL item, you want to look at the item they
made to represent it in the forger's item shop.

Re: TBR 2.0 Recipes

Posted: May 29th, 2009, 4:22 am
by En_r
The ubertips are actually wrong at times.
http://theblackroad.net/forums/viewtopic.php?f=11&t=977

Also dragonscale items can be forged.
http://theblackroad.net/forums/viewtopic.php?f=11&t=816
You just split the hearts.

Deathmask drops off of Medusa in undead.

And I have looked at all the rawcodes for the "recipes", and the "actual item" (recipe draws file from dummy.mdl, actual item is in treasurechest.mdl)

So, would it be alright if someone looked into the triggers of the map, to see what items a recipe "actually" requires?