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 Post subject: Where is SOC
PostPosted: September 17th, 2011, 2:05 pm 
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Joined: February 3rd, 2009, 11:28 pm
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Does anyone know where the slk objects console link is? I can't find it >.>
I know we have it somewhere.


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 Post subject: Re: Where is SOC
PostPosted: September 17th, 2011, 2:14 pm 
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Joined: November 13th, 2010, 6:09 pm
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This? useful-tools-f69/some-must-for-your-tool-folder-t1921.html

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 Post subject: Re: Where is SOC
PostPosted: September 17th, 2011, 2:14 pm 
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Yeah that's it. Thanks.


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 Post subject: Re: Where is SOC
PostPosted: September 18th, 2011, 7:26 pm 
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Thats an old version - Here is the updated version http://xgm.ru/forum/showthread.php?t=4292

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(03:36:55) xkiska: im too much of a dumbass to understand this


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 Post subject: Re: Where is SOC
PostPosted: September 26th, 2011, 10:04 am 
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Hm....Any reason it goes unresponsive after opening? (and yes, the map was named mymap.w3x)
Am I using it wrong? O.o


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 Post subject: Re: Where is SOC
PostPosted: September 26th, 2011, 8:52 pm 
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This isn't XDep, it's silk object.
It's used for recovering objects not deprotection. There should be a readme in there anyways.


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 Post subject: Re: Where is SOC
PostPosted: September 26th, 2011, 9:57 pm 
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theres not o.o
there's only 3 folders, a config.ini (which doesn't really tell how to use it, just the config o.o), and the application
and ik it's not xdep, it tells me that there's no mymap.w3x so i changed the map name (plus, it's in the config)

Trying to restore the slk tables in the Units folder of the mpq back into object editor of WE
That's what silk object is for right? O.o


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 Post subject: Re: Where is SOC
PostPosted: September 26th, 2011, 10:41 pm 
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Never said that to me. weird. What ver are you using?


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 Post subject: Re: Where is SOC
PostPosted: September 26th, 2011, 10:53 pm 
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tried both (one from aria and the one from george)


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 Post subject: Re: Where is SOC
PostPosted: October 2nd, 2011, 5:06 pm 
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If you are using mine its probably buggy. If you use version 1,3(?) take all the files from the units folder and place them into the map folder of SOC. Of dont forget to add the war3map.a/q/t/u/h if any from the root of the map. Once the process is over you can retrive war3map.a/q/t/u/h from the root of SOC and place them on your map (i prefer a clean map) and edit them.

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(03:36:55) xkiska: im too much of a dumbass to understand this


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