[FukKi CP] - Rate Editor Final
Moderator: Cheaters
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- Newcomer
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- Joined: October 3rd, 2012, 7:39 am
Re: [FukKi CP] - Rate Editor Final (Build 9)
i've mix the cheatpack with jj's cp. and everyone auto dc when the game goes about 20++ minute except me. I beleive that the problem is comming from fukki cp. please check. thanks
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- Old Wrinkly Member
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Re: [FukKi CP] - Rate Editor Final (Build 9)
AH!!! i can't get new idea to update this cheat
who can think or get idea new command in this cheat?
(button command only)
now i think to make
- Charges Item (infinity item when use)
who can think or get idea new command in this cheat?
(button command only)
now i think to make
- Charges Item (infinity item when use)
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- Forum Staff
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- Joined: November 3rd, 2010, 10:48 am
- Title: Not cool
- Location: Singapore
Re: [FukKi CP] - Rate Editor Final (Build 9)
Loads of suggestions.
So I tried out your cheatpack, for a request here http://forum.wc3edit.net/fulfilled-requ ... 26589.html
The map seems to lag in multiplayer, I don't know why, I thought it's my problem.
However, today I just added your cp into dota imba legends, playing in multiplayer other hero used fissure, and we lagged like mad. What I used was return damage, block damage.
Just to report to you. Imba legends attached as reference.
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New Edit:: There's definitely something wrong with your return damage,
I have cheated a few maps with fukkiCP,
for example dota imba, I turn on return damage 100%,
go to opponent team fountain and attack it, while getting attacked by fountain,
I turn on blademail and the whole game just lagged until it cannot be played that we have to quit game.
Please fix it.
Suggestion
I hope you could update ONE more button in CP manager,
to set ESC as escape cheatpack, meaning closing the cheatpack immediately,
Because it is quite troublesome to press back all the time, if it's binded to esc would be good.
Of course, everyone can choose how they want to bind in CP manager is what I think should be added on.
Spoiler:
The map seems to lag in multiplayer, I don't know why, I thought it's my problem.
However, today I just added your cp into dota imba legends, playing in multiplayer other hero used fissure, and we lagged like mad. What I used was return damage, block damage.
Just to report to you. Imba legends attached as reference.
---------------------------------------------------------------------------------------------
New Edit:: There's definitely something wrong with your return damage,
I have cheated a few maps with fukkiCP,
for example dota imba, I turn on return damage 100%,
go to opponent team fountain and attack it, while getting attacked by fountain,
I turn on blademail and the whole game just lagged until it cannot be played that we have to quit game.
Please fix it.
Suggestion
I hope you could update ONE more button in CP manager,
to set ESC as escape cheatpack, meaning closing the cheatpack immediately,
Because it is quite troublesome to press back all the time, if it's binded to esc would be good.
Of course, everyone can choose how they want to bind in CP manager is what I think should be added on.
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- Member
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- Joined: September 10th, 2012, 6:39 am
Re: [FukKi CP] - Rate Editor Final (Build 9)
@fukki can make another cp that use string command and not only dialog because dialog is too obious when i use it because other player can see the dialog and catch me that im using a cheat.
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- Old Wrinkly Member
- Posts: 226
- Joined: April 19th, 2010, 1:48 pm
- Location: In The World
Re: [FukKi CP] - Rate Editor Final (Build 9)
i download from official site and insert my cheat it not problemGod.Is.A.Dog wrote:Loads of suggestions.So I tried out your cheatpack, for a request here http://forum.wc3edit.net/fulfilled-requ ... 26589.htmlSpoiler:
The map seems to lag in multiplayer, I don't know why, I thought it's my problem.
However, today I just added your cp into dota imba legends, playing in multiplayer other hero used fissure, and we lagged like mad. What I used was return damage, block damage.
Just to report to you. Imba legends attached as reference.
---------------------------------------------------------------------------------------------
New Edit:: There's definitely something wrong with your return damage,
I have cheated a few maps with fukkiCP,
for example dota imba, I turn on return damage 100%,
go to opponent team fountain and attack it, while getting attacked by fountain,
I turn on blademail and the whole game just lagged until it cannot be played that we have to quit game.
Please fix it.
Suggestion
I hope you could update ONE more button in CP manager,
to set ESC as escape cheatpack, meaning closing the cheatpack immediately,
Because it is quite troublesome to press back all the time, if it's binded to esc would be good.
Of course, everyone can choose how they want to bind in CP manager is what I think should be added on.
and thank for suggestion i will to update soon
i test the cp (use 2 computer + my friend to test it) then it's not problemdhanielst wrote:@fukki can make another cp that use string command and not only dialog because dialog is too obious when i use it because other player can see the dialog and catch me that im using a cheat.
i think other player can active cheat when use arrow to pan camera
you can set new activator to hard and other people can't random it
or use string mode to active cheat and menu
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- Member
- Posts: 73
- Joined: September 10th, 2012, 6:39 am
Re: [FukKi CP] - Rate Editor Final (Build 9)
hey fukki please update skill and attack rate is not working
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- Old Wrinkly Member
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- Joined: April 21st, 2009, 12:30 am
- Location: Việt Nam
Re: [FukKi CP] - Rate Editor Final (Build 9) - Full Ver 10%
Some guy told me that the function kick is not working correctly, it always kick the player who use fukki kick function to kick another player.
I think this line cause the problem:
I think this line cause the problem:
That line should change to:function Fukki_Kick_Player3 takes nothing returns nothing
local player fp2p=GetTriggerPlayer()
local button fb2b=GetClickedButton()
local integer fi2i=GetPlayerId(fp2p)
local integer fi4i=Fukki_Button1(fi2i)
local integer fi3i=0
loop
if fb2b==fuact[fi4i+fi3i]then
if fp2p==GetLocalPlayer()then
call Player(-1)
endif
call ExecuteFunc("Fukki_Kick_Player1")
endif
set fi3i=fi3i+1
exitwhen fi3i>11
endloop
if fb2b==fuact[fi4i+12]then
call ExecuteFunc("Fukki_Main_Menu4")
endif
endfunction
Anyway, thanks for your awesome cheatpack.if Player(fi3i)==GetLocalPlayer()then

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- Old Wrinkly Member
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- Location: In The World
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- Member
- Posts: 73
- Joined: September 10th, 2012, 6:39 am
Re: [FukKi CP] - Rate Editor Final (Build 10) - Full Ver 10%
its posible to set starting values with out opening the menu and set manually?
Ex. When the fukki cheat activated increase skill damage set to 20% automaticaly with out opening the menu and set the skill damage 20%
if its posible?
Edit: not set manually?
Ex. When the fukki cheat activated increase skill damage set to 20% automaticaly with out opening the menu and set the skill damage 20%
if its posible?
Edit: not set manually?
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- Member
- Posts: 73
- Joined: September 10th, 2012, 6:39 am
Re: [FukKi CP] - Rate Editor Final (Build 10) - Full Ver 10%
i got some problem in build 10 its not working with dota maps it always return to the lobby when i try check the syntax no error found
whats the problem?
whats the problem?