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PostPosted: May 5th, 2012, 8:24 pm 
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up to final version and fix all bug :D

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PostPosted: May 5th, 2012, 9:26 pm 
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so many Convert____s...
I thought it was better/faster to just use the constants

anyway, just curious...
hypothetically, if there were two units,
one with 5000 hp, and the return rate of 100% and block rate of 100%
second with 5000 hp, 7000 base attack, and 0% rates
if 2 hits 1,
does 1 die? if so, who dies first?

also, if two units had return rates on and one hit the other, would the dmg bounce? xP

EDIT: why does this thread lag so bad....?


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PostPosted: May 5th, 2012, 9:43 pm 
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you can't block damage over your hp
i think die 2 unit

unit 1
HP 5000 and block rate 100% + return rate 100%

unit 2
HP 5000 and base damage 7000

unit 2 has return 7000 damage from unit 1
unit 1 has die because damage over hp from unit 2

======================================
CP has always destroy and save new value to update for calculate rate
it's disadvantage this CP to update and calculate value any time

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PostPosted: May 5th, 2012, 11:06 pm 
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I don't think so Fukki. Look at DotA games.
If Abaddon has 10 HP and activates ulty. Even 1000 damage will heal him.

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Spoiler:
(02:24:09)
Code:
ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).
Code:

(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac:


Code:
(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code:
(15:42:51) Lanaya: can i suck , . . .

Code:
(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code:
GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code:
(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).


Code:
(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?


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PostPosted: May 5th, 2012, 11:33 pm 
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normal block damage is save your hp before and after
then add new ability and add lost HP (before-after) from jass trigger

but fukki cp is not add new ability
it calculate and update damage to unit and add HP from damage*rate %

Edit:
i test it again block rate 100% (now HP/max HP)
HP 1/2000 and get damage 1300 -> unit not die
HP 1/2000 and get damage 3000 -> unit die

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PostPosted: May 6th, 2012, 6:03 am 
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nice cp.. gonna try this one :D

thanks


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PostPosted: May 6th, 2012, 10:14 pm 
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i'm sorry that old files i have wrong to upload

test pic block rate 100% and other option
Spoiler:
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note: blocking rate can't block damage over your max HP

EX other block rate: Block Rate 90%
your unit have get 100 damage
now unit have get 10 from 100 damage (100-(100*90%))

Calculus: Damage - (Damage * Percent ) = Get Damage

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PostPosted: May 7th, 2012, 6:42 am 
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Joined: November 3rd, 2010, 10:48 am
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Return damage seems to crash wc3 sometimes. Your CP is kinda like SGGUY's, inspired by him?
Yours have 2 pages, more functions. I am not certain what hp rate does, hp regen?
anyways it's a great cp. good job.

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PostPosted: May 8th, 2012, 2:58 am 
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i can't make regen rate because it leak trigger from percent
so i add steal hp and steal mana

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PostPosted: May 15th, 2012, 7:47 am 
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haxorico wrote:
I don't think so Fukki. Look at DotA games.
If Abaddon has 10 HP and activates ulty. Even 1000 damage will heal him.

If LoA has 500 max hp and he receives 550 damage in a single hit he will die. Is what Fukki is trying to say I guess.
> http://www.playdota.com/forums/showthread.php?t=3555

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