Search found 1835 matches

by Kryptonyte
August 22nd, 2016, 8:19 pm
Forum: Creativity
Topic: [OPEN] Signature Workshop
Replies: 32
Views: 21617

Re: [OPEN] Signature Workshop

Bartimaeus wrote:C'mon guys, I didn't want to lock this, but it's been nearly a year since he logged in...
wutchu gonna do m8
by Kryptonyte
May 18th, 2013, 3:24 am
Forum: Fulfilled Maps
Topic: [JJCP] Castle Fight 1.24a EU
Replies: 9
Views: 2776

Re: [JJCP] Castle Fight 1.24a EU

Working on it now. Hopefully I'll have something for you soon.
by Kryptonyte
May 16th, 2013, 6:40 am
Forum: Fulfilled Maps
Topic: [JJCP+SP] Master Crafter's Final Conquest 5.5
Replies: 7
Views: 2255

Re: [JJCP+SP] Master Crafter's Final Conquest 5.5

Sorry about that! Here's a newly uploaded one. Hope it works out for you.

Also, I set the activator as '-cheats ' (2x spaces).
by Kryptonyte
May 15th, 2013, 2:02 am
Forum: Fulfilled Maps
Topic: [JJCP] Castle Fight 1.24a EU
Replies: 9
Views: 2776

Re: [JJCP] (10)CastleFightES1.23a Final.sl

So, looking through that map's code, I believe it already has JJ's CP. However, it seems none of the commands, as well as the game's commands, work. Without me editing it, I can't do the game's command of -rr3 (to set it to random, random, 3 rounds). Nothing is working on that version. I also tried ...
by Kryptonyte
May 15th, 2013, 1:19 am
Forum: Fulfilled Maps
Topic: [JJCP] Anime & Game Stars 2.10d
Replies: 1
Views: 1110

Re: [JJCP] Anime & Game Stars 2.10d

Added JJ's cheatpack, tested and verified working. Activator: "-Animelover<3333". Command list: -gold # -lumber # -int # -agi # -str # -lvl # -xp # -hp # -mp # -ms # -debuff (Removes buff from selected unit) -lock (locks the trade system) -unlock (Unlocks it) -charges# ### (First # slot 2n...
by Kryptonyte
May 11th, 2013, 2:34 am
Forum: Fulfilled Maps
Topic: [DA] war3map.j
Replies: 3
Views: 1225

Re: [DA] war3map.j

The name that will automatically have cheats activated for that is JJ2197. EDIT: Also, I guess I'll explain how I found that. If you're looking for a certain activation method, it's not too hard. You asked for the name activator. While in JASSCraft, you can do a search (ctrl+f) and type anything. I ...
by Kryptonyte
May 11th, 2013, 1:04 am
Forum: Tech Support
Topic: OverClocking a GPU
Replies: 12
Views: 7169

Re: OverClocking a GPU

The Titan, though it may have the most power, isn't actually the best for gaming. The GTX 680 will do just fine. I tend to favor Nvidia cards more, but that's mainly just because I've always used them. I'm currently running the GTX 660 and I don't have any problems with games at all. The GTX 680 wou...
by Kryptonyte
May 10th, 2013, 5:30 am
Forum: Tech Support
Topic: OverClocking a GPU
Replies: 12
Views: 7169

Re: OverClocking a GPU

What I said is merely from personal experience. I'd always recommend finding a seemingly legitimate guide and following it to the best of your ability. Though, it turns out (because I just read it), that the guide said pretty much what I did. So that's good, right? Oh, and hi, Bart. Also, I'd have t...
by Kryptonyte
May 10th, 2013, 3:33 am
Forum: Tech Support
Topic: OverClocking a GPU
Replies: 12
Views: 7169

Re: OverClocking a GPU

The best and usually easiest way to overclock is to use the brand's utility, which IMO is almost always better than the OverDrive. You didn't mention your brand name, but if it's branded Gigabyte/ASUS/Sapphire/HIS, use their utility, it'll be much nicer than OverDrive. Moving on, you should probably...
by Kryptonyte
October 18th, 2011, 3:23 pm
Forum: Map Editing
Topic: Help with editing this map
Replies: 5
Views: 1935

Re: Help with editing this map

Should be a pretty easy fix, if you're comfortable with editing the JASS. Basically, there is already a function which is named InitGlobals. You just need to find one of the functions which call is, and edit it to be anything else. For example: function chicken. Or anything at all. edit: Remember th...