Made an edited version with a NZCP rip off in Lua.
Activator: -ew0k
Full command list:
-ew0k Enable cheats for you (primary activator).
-cmds / -help Print the command list in-game.
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HERO ...
Search found 228 matches
- August 13th, 2026, 8:53 pm
- Forum: Fulfilled Maps
- Topic: [LuaCP] DawnOfTheDead 7.02 013 beta
- Replies: 0
- Views: 1049
- August 13th, 2026, 5:00 pm
- Forum: Warcraft Discussion
- Topic: Cheating a map
- Replies: 4
- Views: 1105
Re: Cheating a map
Without adding the war3map.j as context, its hard to help you
- August 9th, 2026, 12:41 pm
- Forum: Fulfilled Maps
- Topic: [NZCP] Castle_Fight_Perks_Edition_v9.46
- Replies: 2
- Views: 3464
Re: [NZCP] Castle_Fight_Perks_Edition_v9.46
Added 4 custom commands.
Activator: -yescheats
Commands:
-g/-gold # | Adds # to your gold.
-l/-lumber # | Adds # to your lumber.
-addincome # | Adds # to your income per tick.
-resstrike | Resets your rescue strike.
Activator: -yescheats
Commands:
-g/-gold # | Adds # to your gold.
-l/-lumber # | Adds # to your lumber.
-addincome # | Adds # to your income per tick.
-resstrike | Resets your rescue strike.
- August 9th, 2026, 8:14 am
- Forum: Map Editing
- Topic: Is there any cheatpack that changes attack speed or critical
- Replies: 3
- Views: 5010
Re: Is there any cheatpack that changes attack speed or critical
NZCP has it.josephe2 wrote: August 8th, 2026, 6:38 am Does anyone know of a cheat pack that can modify attack speed or critical hit chance?
I’m desperately looking for one.
- August 9th, 2026, 8:14 am
- Forum: Fulfilled Maps
- Topic: [CP] Sunken City 2.5.1c
- Replies: 3
- Views: 29117
Re: [CP] Sunken City 2.5.1c
Use another MPQ editornhs325 wrote: August 9th, 2026, 6:23 am May I ask but how do you even open this map in the first place? I opened it with MPQEditor and it keeps crashing.
- August 2nd, 2026, 7:47 am
- Forum: Map Editing
- Topic: DotA v6.85i LoD (lodbadara.w3x)
- Replies: 31
- Views: 18902
Re: DotA v6.85i LoD (lodbadara.w3x)
Fix the title, and explain a bit more what you want?
Also moved to map editing
Also moved to map editing
- August 2nd, 2026, 7:44 am
- Forum: Fulfilled Maps
- Topic: [NZCP]Twilight Ascendant RPG v4.06e.w3x
- Replies: 1
- Views: 4725
Re: [NZCP]Twilight Ascendant RPG v4.06e.w3x
NZCP added.
Activator: -testonly
key activator: up up down down left right
Activator: -testonly
key activator: up up down down left right
- August 1st, 2026, 3:35 pm
- Forum: Fulfilled Maps
- Topic: [NZCP+CC] Aspect of Doom v3.20p1 **UPDATED 31/07/2026**
- Replies: 36
- Views: 51007
Re: [NZCP+CC] Aspect of Doom v3.20p1 **UPDATED 31/07/2026**
It has talent points tied to it. Thats done only once and it saves with rest. Rest of it is just repeated grind for loot. diff dungs can be seen in the game itself, so u probably should fire a map once and check in game just to get good idea. they are in stats menu above portrait of character ...
- August 1st, 2026, 11:56 am
- Forum: Map Requests
- Topic: [NZCP+FukkiCP] Angel Arena Eclipse REBORN v 0.6C
- Replies: 1
- Views: 5385
Re: [NZCP+FukkiCP] Angel Arena Eclipse REBORN v 0.6C
Why did you make 3 different accounts, to ask for 3 different maps?
.
- August 1st, 2026, 11:55 am
- Forum: Fulfilled Maps
- Topic: [NZCP+CC] Aspect of Doom v3.20p1 **UPDATED 31/07/2026**
- Replies: 36
- Views: 51007
Re: [NZCP+CC] Aspect of Doom v3.20p1 **UPDATED 31/07/2026**
O yeah bro. If its not too much to ask, can u add quality of life commands. Nothing ultra complex.
See, u can use that setchal command to set ur challenge level. Can u make same command for dungeons and doom raid?
It should just add completion of dungeons and doom. Can be one command for all or ...