Search found 2726 matches
- November 19th, 2024, 11:49 am
- Forum: General Chat
- Topic: S.T.A.L.K.E.R. 2 Cancelled
- Replies: 38
- Views: 24473
Re: S.T.A.L.K.E.R. 2 Cancelled
O this topic was a thing once. right. I never got to finish SOC I guess Ill start again see what I see
- March 6th, 2021, 1:15 pm
- Forum: Tutorials & Cheatpacks
- Topic: [JASS] JJCP: NewGen
- Replies: 34
- Views: 15213
Re: [JASS] JJCP: NewGen
Because copying units was never programmed: function CopyHero takes unit source, integer uid, real locX, real locY returns nothing local integer pid = GetPlayerId( GetOwningPlayer( source ) ) local real facing = GetUnitFacing( source ) if uid == 0 then set uid = GetUnitTypeId( source ) endif if ...
- May 6th, 2020, 7:01 pm
- Forum: Tutorials & Cheatpacks
- Topic: [JASS] JJCP: NewGen
- Replies: 34
- Views: 15213
Re: [JASS] JJCP: NewGen
Very nice! Looks much cleaner even with just a quick glance over it. No more dynamic triggers and WaitForString calls. Small efficiency comment: I'd make these commands use elseif rather than "endif/then" like this: if command == "debuff" then call UnitRemoveBuffs( jjUnit, true, true ) endif if ...
- May 5th, 2020, 11:18 pm
- Forum: Tutorials & Cheatpacks
- Topic: [JASS] JJCP: NewGen
- Replies: 34
- Views: 15213
Re: [JASS] JJCP: NewGen
Thanks, haxorico. Because it's inefficient. No, using a global group more than once by emptying it everytime will not cause any leaks nor "waste of space". Since I use pure jass to code, it's just better to use a global group and recycle it. GUI is different though. Not talking about leaks, more ...
- May 5th, 2020, 1:51 pm
- Forum: Tutorials & Cheatpacks
- Topic: [JASS] JJCP: NewGen
- Replies: 34
- Views: 15213
Re: [JASS] JJCP: NewGen
Good job, great to see updates to old CPs and keeping it alive! - It now uses group recycle instead of create and destroy group ; Why not destroy the group after use? From what I read in the code (and I could be wrong as I looked at a notepad on my phone..), the group is now a global variable that ...
- February 9th, 2020, 1:38 pm
- Forum: Map Editing
- Topic: Nothing showing up in the war3map.j
- Replies: 15
- Views: 3724
Re: Nothing showing up in the war3map.j
It has nothing to do with jasscraft (i think)
When I extract the war3map.j file with MPQMater it was extracted with 0 bytes - so yea an empty file.
I tried to extract with a different tool (RMPQ Extractor) and it worked fine (uploaded)
gl
When I extract the war3map.j file with MPQMater it was extracted with 0 bytes - so yea an empty file.
I tried to extract with a different tool (RMPQ Extractor) and it worked fine (uploaded)
gl
- February 3rd, 2020, 11:26 am
- Forum: Useful Tools
- Topic: [BetA Release] Multi Map Cheat Pack Injector v0.6
- Replies: 69
- Views: 45543
Re: [BetA Release] Multi Map Cheat Pack Injector v0.6
Just use the .exe from the main thread. It will be better in every aspect. This is what I made in a short time to have a source available.
- February 1st, 2020, 10:41 pm
- Forum: Useful Tools
- Topic: [BetA Release] Multi Map Cheat Pack Injector v0.6
- Replies: 69
- Views: 45543
Re: [BetA Release] Multi Map Cheat Pack Injector v0.6
Seriously, I downloaded this before and it had nothing to do with this virus, but now... O: XD https://i.imgur.com/uNLIlMB.png Forgot to ask this: 1) Will you be able to update this or not? Its already 2018... XD 2) Can you give the information on how you create/language/s this app or what language ...
- November 23rd, 2019, 5:50 pm
- Forum: Map Editing
- Topic: I want to solve the PG protection.
- Replies: 9
- Views: 3377
Re: I want to solve the PG protection.
You mean this button? -> http://forum.wc3edit.net/useful-tools-f ... 26716.htmlnull wrote:On another note, just this "press a button" to fix it intrigues me
(well one of them but yea..)
- November 23rd, 2019, 3:34 pm
- Forum: Map Editing
- Topic: Help why i can't create room
- Replies: 5
- Views: 1970
Re: Help why i can't create room
"AFB" ohoho, boxes are like that because the map uses external files (aka packs). Really? I though it had something to do with vision blocks... Never questioned it... Anyway regarding the problem at hand. Deprotection IIRC is a long tedious process and we don't have a lot of info from you. If you ...