Search found 4 matches
- April 14th, 2022, 6:39 am
- Forum: Map Editing
- Topic: Compress MPQ after replacing files
- Replies: 1
- Views: 1333
Compress MPQ after replacing files
Hello. I know that size of the map never goes down when I delete or replace files in MPQ. My question is what are the ways to optimize space after deleting/replacing files from MPQ archive? I've tries Vexorians oprimizer 5.0 but it says that could not find script file. Tried Ladiks's MPQ Editor to ...
- May 19th, 2021, 1:41 pm
- Forum: Map Editing
- Topic: Ladik's MPQ Editor Can't see new files
- Replies: 1
- Views: 1589
Ladik's MPQ Editor Can't see new files
Hi, I added some files into map and closed it, now when I open the map these file do not show up in the place where i added them but only show in root folder with name in format "File0000000.mp3"
Name scanner does not help, I also added all the files into listfile but it does not help.
Name scanner does not help, I also added all the files into listfile but it does not help.
- May 15th, 2021, 4:22 pm
- Forum: Map Editing
- Topic: Custom Timed Life Text
- Replies: 0
- Views: 1052
Custom Timed Life Text
I want to custom text to Timed Life. In script there is everywhere 'BTLF' buffid passed to UnitApplyTimedLife but all units have different text when in Form. I called that function on my unit and I have 'Timed Life' text in timed lifebar. I found [Btlf] in CompaingAbilityStrings.txt and there is ...
- April 30th, 2021, 5:16 pm
- Forum: Map Editing
- Topic: How to define range of shop
- Replies: 1
- Views: 1110
How to define range of shop
Hi, i want to have my shop with custom range. Cureently it does not cover whole base and i want to increase shopping area so it covers whole base. I already spent 5 hours trying to find that parameter in SLK and w3u and w3t file, no succes, i am stuck.