[HKE's CP + SP] Legendary Monsters 8.6

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A7xHellz
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[HKE's CP + SP] Legendary Monsters 8.6

Post by A7xHellz »

I know there a request for this but JJ's Cp doesn't work till he fixes.
Basically this is an rpg where you pick an element and fuse with other elements to create a new stronger invalid.
Save is disabled in single player.
Please add HKE's cheatpack and enable save in single player.
Heres the map http://www.epicwar.com/maps/105689/

Thanks in advance.
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Lanaya
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Re: Legendary Monsters 8.6 [HKE's CP +SP]

Post by Lanaya »

Image
League of legends North America - Nietono
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-WarChaser-
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Re: Legendary Monsters 8.6 [HKE's CP +SP]

Post by -WarChaser- »

Tested\Work.
Type -save and you will able to see the load code .
Activator = UULD ↑↑←↓ (Arrow key)

Visit map-deprotection-cheating-f3/hke-s-cheat-pack-t8307.html for commands . Or you want a txt file? Reply as fast as you online.
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A7xHellz
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Re: Legendary Monsters 8.6 [HKE's CP +SP]

Post by A7xHellz »

This is good.
Thank you

Edit:I can't seem to get activator code to work.
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-WarChaser-
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Re: Legendary Monsters 8.6 [HKE's CP +SP]

Post by -WarChaser- »

After you type the activator (↑↑←↓) , type -c -h or -u to see the command list . Forget to point out.
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atrix1065
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Re: Legendary Monsters 8.6 [HKE's CP +SP]

Post by atrix1065 »

Tested/Worked

One minor problem though, when the code is brought to a retail version of the map, it recieves an error, and cannot be loaded. Other that than, the hacked map works perfectly.
0Null0
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Re: Legendary Monsters 8.6 [HKE's CP +SP]

Post by 0Null0 »

Is it ok if someone posted the Item codes too?
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UndeadxAssassin
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Re: Legendary Monsters 8.6 [HKE's CP +SP]

Post by UndeadxAssassin »

Here you go.

The rawcodes are the letters/numbers in the brackets above the name of the item.
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