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United Warcraft 3 map hacking!
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PostPosted: February 2nd, 2007, 12:11 am 
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Joined: January 28th, 2007, 8:10 pm
Posts: 830
Location: Canada
Title: JASS Programmer
Ok, I extracted the 'war3map.w3t' (Custom Item Data) file from Difi4nc3s ORPG V0.16 and imported it into a new blank map.

I reopened it and the custom items were all in the editor so I made a trigger which creates a 'Donator's ring' in center of playable map area then I converted it to custom text to get it into JASS (So I could get the Donator's Ring Item ID (Which is [EDIT it's I04N =P] 'I01D' if I remember correctly))

So next, I extracted the .j script for Def. Orpg and and added
"trigger gg_trg_SpawnRing=null" in the top

Then I added the actual trigger to create 'I01D' at center of playable map area

Then I added 'call InitTrig_SpawnRing( )' after function main (after locals)

I tried to play the map with the edited script and it didn't work (I -DID- delete (Attributes) by the way)

Any info I should know about creating triggers in protected maps involving items?

Help/Info/Solution appreciated

-Aero


Last edited by Aero on February 2nd, 2007, 2:59 am, edited 2 times in total.

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PostPosted: February 2nd, 2007, 12:14 am 
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Joined: January 17th, 2007, 4:22 pm
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Location: Darmstadt, Germany
hmm... should work... dunno :shock:
ill release a kind of item spawn trigger with another
bunch of cheating triggers next time anyway ;)

greets Dekar

edit:
maybe the map size is different, so it spawns wrong? outside?
just add it to heroes inventory :)

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PostPosted: February 2nd, 2007, 12:24 am 
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Joined: January 28th, 2007, 8:10 pm
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Title: JASS Programmer
Good suggestion, I'll try adding to hero's inv and some other general modifications if that doesn't work :/

I'll let you know or post something about it if it's due to something else

-Aero


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