[SP] Aspect of Doom RPG Beta 1.2

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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3nemy_
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Posts: 133
Joined: November 21st, 2016, 6:50 pm

Re: [SP] [ED] Aspect of Doom RPG Beta 1.2

Post by 3nemy_ »

Also, are you sure you cheated this version and not older alpha one?
I can't get JJCP to work either.
Mescadude
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Joined: April 10th, 2022, 7:07 am

Re: [SP] [ED] Aspect of Doom RPG Beta 1.2

Post by Mescadude »

3nemy_ wrote:Also, are you sure you cheated this version and not older alpha one?
I can't get JJCP to work either.
Yep. Here.
This is 1.2 tho. Its on 1.3 now

Activator: "-wc3edit"
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iron2015
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Re: [SP] [ED] Aspect of Doom RPG Beta 1.2

Post by iron2015 »

Mescadude wrote:
3nemy_ wrote:Also, are you sure you cheated this version and not older alpha one?
I can't get JJCP to work either.
Yep. Here.
This is 1.2 tho. Its on 1.3 now

Activator: "-wc3edit"
HI .
still i cant go to SP ..
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3nemy_
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Re: [SP] [ED] Aspect of Doom RPG Beta 1.2

Post by 3nemy_ »

I see you added nuzamacuxe's jjcp, never tried that one before.
Everything works fine in private lobby as you said, good work.
Mescadude
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Re: [SP] [ED] Aspect of Doom RPG Beta 1.2

Post by Mescadude »

3nemy_ wrote:I see you added nuzamacuxe's jjcp, never tried that one before.
Everything works fine in private lobby as you said, good work.
Ye.. Been using that JJCP since he released it.
I do prefer NZCP. But for some reason 90% of the commands wont work. So JJCP it is.

Here is new version (wiped)
Activator "-wc3edit"
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3nemy_
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Joined: November 21st, 2016, 6:50 pm

Re: [SP] [ED] Aspect of Doom RPG Beta 1.2

Post by 3nemy_ »

Here is new version (wiped)
Activator "-wc3edit"
Already done it myself but thank you !
I reduced filesize, least I can do.


Mods may move this to fulfilled unless someone figures out how to enable SP and break anti-cheats just for the challenge. :D
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