Code:
if ( Trig_GameStatus_Func011C() ) then
if ( ReloadGameCachesFromDisk() ) then
set udg_GameStatus=udg_GAME_STATUS_OFFLINE
else
set udg_GameStatus=udg_GAME_STATUS_REPLAY
endif
else
set udg_GameStatus=udg_GAME_STATUS_ONLINE
endif
Just change the if condition to false like so:
Code:
function Trig_GameStatus_Func011C takes nothing returns boolean
if ( not ( IsUnitSelected(GetLastCreatedUnit(), udg_GameStatus_TempPlayer) == true ) ) then
return false
endif
return false
endfunction
Change the udg_Repry variable to 2:
Code:
if ( Trig_Set_Variables_Func001Func001C() ) then
set udg_Repry = 2
else
endif