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 Post subject: Re: JAST Initial Release
PostPosted: May 9th, 2020, 2:06 am 
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Joined: February 3rd, 2009, 11:28 pm
Posts: 2394
Released a new version with a user interface and visual code editor. Hopefully this will be more appealing to people who aren't used to command-line based tools.
The command-line is still available.

Additionally, I have fixed the issue posted above. If an "else" statement is empty, it will no longer be included.


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 Post subject: Re: JAST 1.0
PostPosted: May 9th, 2020, 5:10 am 
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Joined: February 14th, 2018, 5:35 am
Posts: 1791
Title: Just Another S.Mod
Nice update. It's better than before.


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 Post subject: Re: JAST 1.0
PostPosted: May 10th, 2020, 10:21 am 
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Joined: June 27th, 2007, 12:16 am
Posts: 101
great does it contain any major changes to script optimizer?
it made my cp less kb than last release


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 Post subject: Re: JAST 1.0
PostPosted: May 10th, 2020, 8:08 pm 
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Joined: February 3rd, 2009, 11:28 pm
Posts: 2394
I believe the only change made to the syntax writing is to make empty "else" blocks not be created (previously it added an else and then a single line after it and then endif).
Though there may be some other small optimizations I made before..


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 Post subject: Re: JAST 1.0
PostPosted: May 20th, 2020, 10:20 pm 
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Joined: February 3rd, 2009, 11:28 pm
Posts: 2394
Added version 1.0.1

Fix a problem with syntax highlighting performance
Option to enable/disable syntax highlighting removed
Syntax highlighting on by default

Next steps:
- Autocomplete
- Native browser
- Syntax checker (not sure about this one)


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 Post subject: Re: JAST 1.0
PostPosted: May 20th, 2020, 10:54 pm 
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Joined: February 14th, 2018, 5:35 am
Posts: 1791
Title: Just Another S.Mod
Nice! For syntax checker you can use pjass to help just like JassCraft. Suggestion: syntax highlighting (colors) like JassCraft?


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 Post subject: Re: JAST 1.0
PostPosted: May 20th, 2020, 10:57 pm 
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Joined: February 3rd, 2009, 11:28 pm
Posts: 2394
Ok, I admit I had no idea a fully working syntax checker already exists. Thank goodness, I was really not looking forward to writing that. It's written in c so interfacing it with java is going to be annoying but less annoying than writing from scratch. Thanks!

What do you mean by the syntax highlighting? Like making it the same color as JassCraft? Or customizable?


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 Post subject: Re: JAST 1.0
PostPosted: May 20th, 2020, 11:04 pm 
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Joined: February 14th, 2018, 5:35 am
Posts: 1791
Title: Just Another S.Mod
Lol. xD. You're welcome!

I didn't let it clear, sorry. Yeah, make the syntax highlighting to use the same colors as JassCraft.

Btw, do you know why this happened?
Spoiler:
Image


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 Post subject: Re: JAST 1.0
PostPosted: May 20th, 2020, 11:10 pm 
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Joined: February 3rd, 2009, 11:28 pm
Posts: 2394
Hmm, what were you doing? Something to do with search? Unfortunately JavaFX stack traces are worthless and none of those classes specified are ones that I wrote, so I can't debug based only on that :(.

Also did that crash the entire program?
I'll adjust syntax highlighting colors and add dark theme.


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 Post subject: Re: JAST 1.0
PostPosted: May 21st, 2020, 1:11 am 
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Joined: February 14th, 2018, 5:35 am
Posts: 1791
Title: Just Another S.Mod
I copied and pasted a .j file (huge one).

It didn't crash though.


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