i've mix the cheatpack with jj's cp. and everyone auto dc when the game goes about 20++ minute except me. I beleive that the problem is comming from fukki cp. please check. thanks
Joined: November 3rd, 2010, 10:48 am Posts: 1850 Location: Singapore
Title: Best Player
Loads of suggestions.
Spoiler:
Although I don't use your cp, I prefer sgguy's because combining other CP will do the other hacks. I would suggest that you can combine Fast build/train/research together because basically if its a building game we need all of it, like jjcp commands -bfast -ufast -fast . It saves your button page/space, making the CP look neater Isn't suppose it to be MH Detect instead of detact? I think u should fix that and no report of that may reflect the popularity of your CP or perhaps popularity of wc3edit... I don't know Your CP is made to be not obvious to other player , so you can't have fun abilities like Xantan's Cheat Pack Maybe you should add magic resistance %. And Perhaps You could have No Use HP, does not decrease hp when anything attack you.
Secretly telling you that I am not using your CP might be because it is still updating/ongoing , I don't like changing scripts everyday so it would be nice to use something finalized.
So I tried out your cheatpack, for a request here fulfilled-requests-f75/dota-v6-74c-lod-v5e-t26589.html The map seems to lag in multiplayer, I don't know why, I thought it's my problem. However, today I just added your cp into dota imba legends, playing in multiplayer other hero used fissure, and we lagged like mad. What I used was return damage, block damage. Just to report to you. Imba legends attached as reference. --------------------------------------------------------------------------------------------- New Edit:: There's definitely something wrong with your return damage, I have cheated a few maps with fukkiCP, for example dota imba, I turn on return damage 100%, go to opponent team fountain and attack it, while getting attacked by fountain, I turn on blademail and the whole game just lagged until it cannot be played that we have to quit game. Please fix it.
Suggestion I hope you could update ONE more button in CP manager, to set ESC as escape cheatpack, meaning closing the cheatpack immediately, Because it is quite troublesome to press back all the time, if it's binded to esc would be good. Of course, everyone can choose how they want to bind in CP manager is what I think should be added on.
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_________________ Request a map? Follow the rulesHERE Request templateHERE Please, do not PM me. On the side note, I'm still playing vampirism speed on malaysia room, occasionally in Garena. Bcuz too lazy to find out where else I can play them.
@fukki can make another cp that use string command and not only dialog because dialog is too obious when i use it because other player can see the dialog and catch me that im using a cheat.
Joined: April 19th, 2010, 1:48 pm Posts: 238 Location: In The World
God.Is.A.Dog wrote:
Loads of suggestions.
Spoiler:
Although I don't use your cp, I prefer sgguy's because combining other CP will do the other hacks. I would suggest that you can combine Fast build/train/research together because basically if its a building game we need all of it, like jjcp commands -bfast -ufast -fast . It saves your button page/space, making the CP look neater Isn't suppose it to be MH Detect instead of detact? I think u should fix that and no report of that may reflect the popularity of your CP or perhaps popularity of wc3edit... I don't know Your CP is made to be not obvious to other player , so you can't have fun abilities like Xantan's Cheat Pack Maybe you should add magic resistance %. And Perhaps You could have No Use HP, does not decrease hp when anything attack you.
Secretly telling you that I am not using your CP might be because it is still updating/ongoing , I don't like changing scripts everyday so it would be nice to use something finalized.
So I tried out your cheatpack, for a request here fulfilled-requests-f75/dota-v6-74c-lod-v5e-t26589.html The map seems to lag in multiplayer, I don't know why, I thought it's my problem. However, today I just added your cp into dota imba legends, playing in multiplayer other hero used fissure, and we lagged like mad. What I used was return damage, block damage. Just to report to you. Imba legends attached as reference. --------------------------------------------------------------------------------------------- New Edit:: There's definitely something wrong with your return damage, I have cheated a few maps with fukkiCP, for example dota imba, I turn on return damage 100%, go to opponent team fountain and attack it, while getting attacked by fountain, I turn on blademail and the whole game just lagged until it cannot be played that we have to quit game. Please fix it.
Suggestion I hope you could update ONE more button in CP manager, to set ESC as escape cheatpack, meaning closing the cheatpack immediately, Because it is quite troublesome to press back all the time, if it's binded to esc would be good. Of course, everyone can choose how they want to bind in CP manager is what I think should be added on.
i download from official site and insert my cheat it not problem and thank for suggestion i will to update soon
dhanielst wrote:
@fukki can make another cp that use string command and not only dialog because dialog is too obious when i use it because other player can see the dialog and catch me that im using a cheat.
i test the cp (use 2 computer + my friend to test it) then it's not problem
i think other player can active cheat when use arrow to pan camera you can set new activator to hard and other people can't random it
Joined: April 21st, 2009, 12:30 am Posts: 246 Location: Việt Nam
Some guy told me that the function kick is not working correctly, it always kick the player who use fukki kick function to kick another player.
I think this line cause the problem:
Quote:
function Fukki_Kick_Player3 takes nothing returns nothing local player fp2p=GetTriggerPlayer() local button fb2b=GetClickedButton() local integer fi2i=GetPlayerId(fp2p) local integer fi4i=Fukki_Button1(fi2i) local integer fi3i=0 loop if fb2b==fuact[fi4i+fi3i]then if fp2p==GetLocalPlayer()then call Player(-1) endif call ExecuteFunc("Fukki_Kick_Player1") endif set fi3i=fi3i+1 exitwhen fi3i>11 endloop if fb2b==fuact[fi4i+12]then call ExecuteFunc("Fukki_Main_Menu4") endif endfunction
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