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 Post subject: Re: Return Bug Finder
PostPosted: June 11th, 2012, 12:11 pm 
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Super Moderator
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Joined: February 24th, 2009, 1:31 pm
Posts: 3815
Location: JEW LAND
Bartimaeus wrote:
owner123 wrote:
As it's in Haxorizer.. Just use the one in haxorizer if you want a return-bug checker. :P.


...which is also only a 32bit program, at least currently...unless Haxorico has fixed it. lol

As I told you before, it runs fine on my windows 7 ultimate x64

_________________
Image
Spoiler:
(02:24:09)
Code:
ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).
Code:

(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac:


Code:
(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code:
(15:42:51) Lanaya: can i suck , . . .

Code:
(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code:
GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code:
(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).


Code:
(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?


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 Post subject: Re: Return Bug Finder
PostPosted: June 11th, 2012, 7:47 pm 
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Tyrannical Drama Queen
User avatar

Joined: November 19th, 2007, 5:05 am
Posts: 5014
haxorico wrote:
Bartimaeus wrote:
owner123 wrote:
As it's in Haxorizer.. Just use the one in haxorizer if you want a return-bug checker. :P.


...which is also only a 32bit program, at least currently...unless Haxorico has fixed it. lol

As I told you before, it runs fine on my windows 7 ultimate x64


Well, it didn't work last time I tried. But that was before you switched over to x64, I suppose, so you're probably right. o.o


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 Post subject: Help: Return Bug Finder
PostPosted: September 9th, 2012, 9:34 am 
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Newcomer

Joined: September 5th, 2009, 2:20 am
Posts: 19
haxorico please help me fix this !!! I have a function in map "Hero Defense Pimp 6.0" return bug:
Code:
function EB takes handle Ea,string EA returns unit
return GetStoredInteger(w,I2S(e7(Ea)),EA)
return null
endfunction

Before that i have function:
function e7 takes handle h returns integer
return h
return 0
endfunction

I fix it to:
function e7 takes handle h returns integer
return GetHandleId(h)
endfunction

EB function use by:
Spoiler:
function HQ takes nothing returns nothing
local timer t=GetExpiredTimer()
local unit Hr=EB(t,"caster")
local unit u
local location l=DL(GetUnitLoc(Hr),GetRandomReal(50.,800.),GetRandomReal(0,360.))
if GetUnitCurrentOrder(Hr)==852600then
set u=CreateUnit(GetOwningPlayer(Hr),'u00F',GetLocationX(l),GetLocationY(l),bj_UNIT_FACING)
call SetUnitPathing(u,false)
call SetUnitAbilityLevelSwapped('A05U',u,GetUnitAbilityLevelSwapped('A05T',Hr))
call IssueTargetOrderById(u,852226,u)
call UnitApplyTimedLife(u,'BTLF',1.)
endif
call RemoveLocation(l)
set t=null
set Hr=null
set l=null
set u=null
endfunction

Thank you so much.


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