wc3edit.net

United Warcraft 3 map hacking!
It is currently March 28th, 2024, 1:29 pm

All times are UTC




Post new topic Reply to topic  [ 5 posts ] 
Author Message
PostPosted: February 22nd, 2007, 12:33 am 
Offline
Newcomer

Joined: February 20th, 2007, 9:40 pm
Posts: 3
This is not a map deprotection request and im sorry if this is in the wrong section but since this is a request zone i thought it would be fine.

My question is, is it possible to extract a unit model file from a deprotected map if the import manager does not list any imported files? The map in question is DarkLineageOwen and when u open the map in world editor the import manager is blank but i know theres a bunch of custom models in there and i need one for a map i am working on. The model file is DracoLich_High.mdx. If anyone can help me out to get this model that would be a great help and if it is not possible then please just say so. Thx in advance.

-Nezgibs


Top
 Profile  
 
 Post subject:
PostPosted: February 22nd, 2007, 12:45 am 
Offline
Honorary wc3edit.net Traitor
User avatar

Joined: February 1st, 2007, 4:11 pm
Posts: 2513
Location: NEVADA
Np at all, I'm not really sure where this should go either.

The reason you cannot find the files, or everything, is probably because of a protection program, I've seen this before in a map...

Model files are all .mdx or .mdl files, so, a simple way to get this model is by using MPQRecover, generating, and saving a listfile, then MPQMaster, opening the map with the list file(s) and extracting all imported files and or just everything, the modelfile probably is named what it was of, so you should be able to find it easy, just know its a MDX or MDL. BLPs are custom icon icons, if you want those too you can get them too.

Hope this helps, enjoy!

By the way, you can find mpqmaster and mpqrecover posted somewhere on this board I think.


Top
 Profile  
 
 Post subject:
PostPosted: February 22nd, 2007, 2:43 am 
Offline
Newcomer

Joined: February 20th, 2007, 9:40 pm
Posts: 3
thx dude


Top
 Profile  
 
 Post subject:
PostPosted: February 22nd, 2007, 4:11 am 
Offline
Member
User avatar

Joined: January 28th, 2007, 4:53 pm
Posts: 74
maybe this could go in the map editing since in a way ur editting a map


Top
 Profile  
 
 Post subject:
PostPosted: February 25th, 2007, 2:30 am 
Offline
Honorary wc3edit.net Traitor
User avatar

Joined: February 1st, 2007, 4:11 pm
Posts: 2513
Location: NEVADA
Hmmm, maybe, I moved it to general map editing, even though its somewhat of a fulfilled request. someone may move it elsewhere as I tend to move things in bad places sometimes :oops:

hehe.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5 posts ] 

All times are UTC


Who is online

Users browsing this forum: Google [Bot] and 21 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group

phpBB SEO


Privacy Policy Statement
Impressum (German)