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United Warcraft 3 map hacking!
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PostPosted: April 29th, 2010, 3:57 pm 
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Joined: May 16th, 2008, 11:01 pm
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I said manually or with the ACP :/
I updated files of the ACP but it's the same thing... i dont understand why


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PostPosted: April 29th, 2010, 4:45 pm 
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Assuming you're using the right code and know how to insert a cheatpack, it's probably some anti-cheat in the map. What map are you trying to cheat?

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PostPosted: May 1st, 2010, 5:36 am 
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Hi, sorry for waiting.
'Hem ... like i said before, it isn't only "some" maps, but all of them. All the maps i try to cheats by myself dont work, but when i download a copy of the cheated map, it works .... Same size, same code, same map ... but mine doesnt work.
I'll try to do one in few minutes and update results, with the cheated map from here.


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PostPosted: May 1st, 2010, 11:21 am 
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Upload the map after you've tried to cheat it, please.

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Learn how to extract and read RAW Codes here!

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PostPosted: May 1st, 2010, 4:08 pm 
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Sorry i'm late, few probs ....
So, here's MY cheated map : (i think first one i have linked), and then the other which works, from this forum.

If you run a syntax checker you'll see the same errors, but one works, and the other not :/


Edit: Cant upload from the site i'll upload them on rapidshare
http://rapidshare.com/files/382351825/Download.zip.html


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PostPosted: May 2nd, 2010, 1:55 am 
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Joined: May 1st, 2010, 8:07 pm
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Thanks for the guide but i dont understant the Chapter 5
How make the blank map, and how copy every MPQ file, and where copy these files
Help please


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PostPosted: May 2nd, 2010, 10:39 pm 
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First open up the old Ladiks MPQ Editor. It will ask you to configure your settings for the work folder. Do this, and then open the wc3 map that cannot normally be opened. Load your listfile and click "force opening as MPQ" and "Open in read only". Highlight all the files and extract. Then open the normal editor, and click Operations\Build MPQ From Dir. Select your work directory, and click yes. Then this is the sort-of complicated part if you're new to this. Open up XVI32 or whatever hex editor you use. Open up the regular map. Press Edit\Block <N> Chars. Type in 512. Press Edit\Copy as hex. Open up the reformed map and press Paste as hex string. That is the header.
Hope this helps.


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PostPosted: May 3rd, 2010, 6:34 am 
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Joined: May 3rd, 2009, 8:39 pm
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I did follow your instruction to deprotect Legion Td 1.42 map but failed.
Did this tutorials is update always ?


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PostPosted: May 7th, 2010, 7:35 am 
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Joined: March 18th, 2010, 9:10 am
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help me this map is crash


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PostPosted: May 13th, 2010, 7:25 am 
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What do i do if when i open the map in world editor i get a fatel error, i follow chapter 2 on the guide and i get a progress bar temporarily and get an invalid unit data error, then when i try to follow chapter 3 i get the same fatel error i had to begin with?


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