A Question

General talk about editing, cheating, and deprotecting maps.

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AsdGod
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Posts: 50
Joined: February 27th, 2007, 11:17 pm

A Question

Post by AsdGod »

How can i recover custom units doodads abilitys etc? o know how to recover de Jass triggers, open some maps, but how can i do this ?
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Unscrewed_Magic
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Post by Unscrewed_Magic »

I use a MPQ editor

export the files

then import them on a new map
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darkxion
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Post by darkxion »

Get a program such as MPQMaster, it works very well, open the map, check the required listfiles (Get Dekar's listfile for sure, it helps a lot) and click OK, now the map is open. Than you need to extract the files which have the information you require. The important ones (far as I know) are mostly

War3map.wts Strings
War3map.w3t Items
War3map.w3u Units
War3map.w3b Destructibles
War3map.w3d Doodads
War3map.w3a Abilities
War3map.w3h Buffs/Effects
War3map.w?? Upgrades

I don't remember which one has the information for Upgrades.
After that, you will need to open WE, and make a new map. On the main screen you can go to 'file' and import strings (which I think you should do first) and than open the Objects Module, for each section (units, items, abilities, etc) you can go to 'file' and import the required files, and thusly load the information into the new map. As well, if you have all the files (you need upgrades, too) You can than (after importing them all) extract full object data, containing the information of all those different files. I hope this will be of some help.
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