[JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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Kyoshiro
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Joined: October 27th, 2009, 12:18 pm
Location: Australia, GMT+8

[JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

Post by Kyoshiro »

Custom Commands:
"-arc" for Arcadite Lumber
"-plat" for Platinum Coins
"-setplaytime MM:HHHH" sets how long you've been playing MM = minutes HHHH = hours. Doesn't have to be 4 digit hours.
e.g -setplaytime 44:2222
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Last edited by Kyoshiro on August 9th, 2010, 4:27 pm, edited 1 time in total.
If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.
MrEw0k
Member
Posts: 71
Joined: June 18th, 2010, 7:10 pm
Title: W4NN4B3

Re: [JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

Post by MrEw0k »

Now all you need is the Raw codes, and you are like LEGEN.... Wait for it.... DARY!
Kyoshiro
Forum Staff
Posts: 762
Joined: October 27th, 2009, 12:18 pm
Location: Australia, GMT+8

Re: [JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

Post by Kyoshiro »

Item data uploaded in first post.
UndeadxAssassin wrote:
Spoiler for How to read::
A lil tutorial for the people who don't know how to read a raw code list.

Code: Select all

[I07N:rde4]
comment=Ring of Protection +5
scriptname=RingofProtection5
version=0
class=Permanent
Level=0
oldLevel=0
abilList=A0VF,A0VG
cooldownID=AIde
ignoreCD=0
uses=-
prio=0
usable=0
perishable=0
droppable=1
pawnable=1
sellable=1
pickRandom=0
powerup=0
drop=0
stockMax=1
stockRegen=1
stockStart=0
goldcost=5
lumbercost=0
HP=500000
morph=0
armor=Wood
file=Objects\InventoryItems\TreasureChest\treasurechest.mdl
scale=1
selSize=0
colorR=255
colorG=255
colorB=255
InBeta=1
Art=ReplaceableTextures\CommandButtons\BTNINV_Weapon_Halberd_03.blp
Name=|c0000FF00Old Halberd|r |nMainhand Weapon
Hotkey=
Tip=|c0000FF00Old Halberd|r |nMainhand Weapon
Ubertip=Useable by |cffff0000NS|r.|nGives:  |n+|c0000FF005|r Damage. |n+|c0000FF003|r Agility.
Description=Useable by |cffff0000NS|r.|nGives:  |n+|c0000FF005|r Damage. |n+|c0000FF003|r Agility.
As you can see from the "Name" it's an Old Halberd (Mainhand Weapon). The item code for it is ALL THE WAY UP to the letters in the brackets above the "Comments"
Ignore the comments, I dunno why it says ring of protection, but eh. So the raw code for Old Halberd is

Code: Select all

I07N
To use:
1. Highlight the spot where you want it to drop (Meaning click on a unit or building).
2. Type -spawn I07N (If it looks like this, the first two are always a capital i and the number zero).
3. Pick it up.
4. Laugh.
5. Repeat.

Please note that if you do not do step 4, it will EVENTUALLY hate you and NEVER WORK ANYMORE!
If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.
MrEw0k
Member
Posts: 71
Joined: June 18th, 2010, 7:10 pm
Title: W4NN4B3

Re: [JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

Post by MrEw0k »

NOTE: Many of the items is class specified (which you may already know), so the -spawn commands isn't bugged, there are just 2 types of ID to those kind of items, one for the real class, and one for others who pick it up :)
New_York_Day
Newcomer
Posts: 7
Joined: July 29th, 2010, 2:42 am

Re: [JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

Post by New_York_Day »

Thanatos Wings +5 - I06H
Legendary Satans Ace - I00S
Legendary Ring of Existence - I06J
Sphere of Azazoth - I06M
Legendary Legions Sword - I00U
Legendary Abyssal Sword - I00O
Legendary Dark Sould - I06L

Itemid Credit to ~SYRE~
Last edited by New_York_Day on August 9th, 2010, 7:01 pm, edited 1 time in total.
New_York_Day
Newcomer
Posts: 7
Joined: July 29th, 2010, 2:42 am

Re: [JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

Post by New_York_Day »

Legendary Thanatos Wings +5 I06H:stwa
Legendary Thanatos Wings +4 I06G:stwa
Legendary Thanatos Wings +3 I06F:stwa
Legendary Thanatos Wings +2 I06E:stwa
Legendary Thanatos Wings I00Q:stwa
Legendary Legion's Sword I00U:srbd
Legendary Satan's Ace I00S:stwa
Legendary Abyssal Sword I00O:klmm
Astral Blade I049:stwa
Astral Armor I03R:stwa
Ring of Existance I018:stwa
Rare Ring of Existence I06I
Rare Satan's Ace I00R:stwa
Rare Thanatos Wings I00P:stwa
Rare Legion's Sword +2 I067:srbd
Rare Abyssal Sword I00N:klmm

Itemid Credit to William2 and Kyoshiro
Last edited by New_York_Day on August 9th, 2010, 8:02 pm, edited 1 time in total.
GeorgeMots
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Location: Greece, Veria

Re: [JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

Post by GeorgeMots »

Use the edit button dont double post.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
bladerx999
Newcomer
Posts: 20
Joined: June 14th, 2010, 2:52 am

Re: [JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

Post by bladerx999 »

I don't think this is done yet, cause it would only let me wear one chaos boss item, it says that you can't have more then one of the same item
MrEw0k
Member
Posts: 71
Joined: June 18th, 2010, 7:10 pm
Title: W4NN4B3

Re: [JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

Post by MrEw0k »

New _york_Day, he already supplied item raw code list.

- @ Blader, let me check that in a second, it might be a bug directly from the mapmaker ;).
demon4e
Newcomer
Posts: 8
Joined: September 12th, 2009, 12:37 pm

Re: [JJCP + SP + CC]COT RPG: Plains of Medea FoC v1.04b

Post by demon4e »

New_York_Day wrote:Legendary Thanatos Wings +5 I06H:stwa
Legendary Thanatos Wings +4 I06G:stwa
Legendary Thanatos Wings +3 I06F:stwa
Legendary Thanatos Wings +2 I06E:stwa
Legendary Thanatos Wings I00Q:stwa
Legendary Legion's Sword I00U:srbd
Legendary Satan's Ace I00S:stwa
Legendary Abyssal Sword I00O:klmm
Astral Blade I049:stwa
Astral Armor I03R:stwa
Ring of Existance I018:stwa
Rare Ring of Existence I06I
Rare Satan's Ace I00R:stwa
Rare Thanatos Wings I00P:stwa
Rare Legion's Sword +2 I067:srbd
Rare Abyssal Sword I00N:klmm

Itemid Credit to William2 and Kyoshiro
+ Azazoth sphere : I06M