[JJ's CP] Aster RPG Version 1178

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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Hakujitsumu
Newcomer
Posts: 3
Joined: October 24th, 2009, 2:27 pm
Location: Asia Sever

[JJ's CP] Aster RPG Version 1178

Post by Hakujitsumu »

Map Name: Aster RPG Version 1178

Map Description: This map is RPG. Job is 1st, 2nd, 3rd, 4th, awakening. and Warrior, Hunter, Thief, Magician, Dark Magician.
Item Rating is Gary-Normal, Blue-Magic, Green-Rare, Purple-Unique, Pink-Hidden, Brown-Quest.

Map Link: http://www.epicwar.com/maps/114665/

Request: add JJ'CP.

Compatibility: 1.24

Thanks in advance to anyone who could do this!
Khursed
Member
Posts: 58
Joined: August 24th, 2009, 6:35 am

Re: [JJ's CP] Aster RPG Version 1178

Post by Khursed »

Done. Enjoy!
Spoiler:
-khursed(space)(space) (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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HolySlurpzz3
Newcomer
Posts: 10
Joined: October 27th, 2009, 3:20 am

Re: [JJ's CP] Aster RPG Version 1178

Post by HolySlurpzz3 »

Is it like Teve?
DrakexZ259
Newcomer
Posts: 3
Joined: September 17th, 2009, 2:48 am

Re: [JJ's CP] Aster RPG Version 1178

Post by DrakexZ259 »

tq khursed
User avatar
unknownghostiscool
Senior Member
Posts: 109
Joined: September 25th, 2009, 4:15 am
Title: ME 1337 GHOST
Location: THE FROZEN THRONE

Re: [JJ's CP] Aster RPG Version 1178

Post by unknownghostiscool »

wasn't this done by ddemon?
95% Percent of teens would have a breakdown if Hannah Montana was standing on the edge of a tower, ready to jump. Copy and paste this if you're part of the 5% yelling "Jump, Bitch!!!

I didn't start the Flame War!

Click here to feed my pet!Image

OMG WHO SENSORED MY SIGNATURE??
haufen888
Senior Member
Posts: 183
Joined: April 26th, 2009, 4:00 pm

Re: [JJ's CP] Aster RPG Version 1178

Post by haufen888 »

How to change from a Novice to a Hero like Thief. I'm level 10 now but i get no Thief if i run in the circle at the BIG Thief NPC.

Can you help me?
haufen888
Senior Member
Posts: 183
Joined: April 26th, 2009, 4:00 pm

Re: [JJ's CP] Aster RPG Version 1178

Post by haufen888 »

oki, i found it but this Version is buggy.

After you kill a creep ,you teleport in a safty room and you got Invul. game end for you. thats bad.

can someone fix this bug please?


Greetings
owner123
Super Moderator
Posts: 1943
Joined: February 3rd, 2009, 11:28 pm

Re: [JJ's CP] Aster RPG Version 1178

Post by owner123 »

Was this bug here before the game was hacked?
Kyoshiro
Forum Staff
Posts: 762
Joined: October 27th, 2009, 12:18 pm
Location: Australia, GMT+8

Re: [JJ's CP] Aster RPG Version 1178

Post by Kyoshiro »

probably anti-sp
If you have any questions drop in by chat sometime, chances are there'll be someone who can help you that's afking there, so the next best thing is to click the link on UndeadxAssassin's Sig and ask your question there.
owner123
Super Moderator
Posts: 1943
Joined: February 3rd, 2009, 11:28 pm

Re: [JJ's CP] Aster RPG Version 1178

Post by owner123 »

But sp wasnt enabled.

Plus, why is that a problem? -vulin and -tele.