[JJCP CP+Deprotect]Hackers And Healers

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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Hillo
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Posts: 615
Joined: June 9th, 2008, 9:51 am
Location: Finland

Re: [JJCP CP+Deprotect]Hackers And Healers

Post by Hillo »

Whoa, 40 minutes ! Seriously, don't you have any patience ?
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SKillER
Old Wrinkly Member
Posts: 215
Joined: January 24th, 2008, 10:13 am
Title: dum dum dum

Re: [JJCP CP+Deprotect]Hackers And Healers

Post by SKillER »

Tidus wrote:
SKillER wrote:
Tidus wrote:15 mins. passed,zzz

if you say this isn't bumping you sir are mentally unstable.
Mostly people when they bump,they actually say,'Bump.'
And did I say 'bump'?
But I am not here to fight,just want this map to have JJCP and to be deprotected.
if you think topic bumping is only accepts if you say ''bump'' then this is the proof that your iq is below 80 aka you are mentally unstable (no this is not flaming thats the sad truth)

anyway just to stop your annoying messages i do this request for you but i cant do this part ''P.S.The healer's heal moves,i want them to be able to heal buildings not just units.''

for now here it is with jjs cp and a deprotected one

Activator : -666

Commands:
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

First one is xdeped + blank w3i and the second one is with jjs cp

ps hillo u ruined my epic post :(
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Maris666
Tidus
Member
Posts: 56
Joined: December 30th, 2008, 3:21 pm

Re: [JJCP CP+Deprotect]Hackers And Healers

Post by Tidus »

SKillER wrote: if you think topic bumping is only accepts if you say ''bump'' then this is the proof that your iq is below 80 aka you are mentally unstable (no this is not flaming thats the sad truth)

anyway just to stop your annoying messages i do this request for you but i cant do this part ''P.S.The healer's heal moves,i want them to be able to heal buildings not just units.''

for now here it is with jjs cp and a deprotected one

Activator : -666

Commands:
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)

First one is xdeped + blank w3i and the second one is with jjs cp

ps hillo u ruined my epic post :(
Listen,it wasn't a bump in my book,just like the two ways to say tomato,we say it different,we think of a bumb different and thanks,and my iq is WAY higher then 80. :lol:
Hillo wrote:Whoa, 40 minutes ! Seriously, don't you have any patience ?
It took about 40 mins to do something that should be done in 15 and you are telling me i don't have patience? i :lol: @ u ;-)
Edit:with SKillER map,then one with JJCP,when i try to click the map,it takes like 2 mins to load,then when i try to name the map or host it,my warcraft crashes.
Last edited by Tidus on April 9th, 2009, 5:09 pm, edited 1 time in total.
User avatar
Hillo
Forum Staff
Posts: 615
Joined: June 9th, 2008, 9:51 am
Location: Finland

Re: [JJCP CP+Deprotect]Hackers And Healers

Post by Hillo »

Actually it took me about 5 minutes.
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itsonlyaname
Senior Member
Posts: 195
Joined: February 13th, 2008, 5:30 pm

Re: [JJCP CP+Deprotect]Hackers And Healers

Post by itsonlyaname »

http://forum.wc3edit.net/announces/gene ... -t890.html
Dekar wrote:- Don't double post, use the edit button. The only time you can double post is to bump a topic that has been inactive for five or more days. Don't bump sticky topics.
Ur second post was a bump, no matter what u think of it.

This is a forum, we cheats maps when we feel like it. Sometimes it takes 20 min, sometimes a few days before u get a reply, that's why the rule is 5 days.
Tidus
Member
Posts: 56
Joined: December 30th, 2008, 3:21 pm

Re: [JJCP CP+Deprotect]Hackers And Healers

Post by Tidus »

Ok jeez,will I get this done or not then?
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matchai
Forum Staff
Posts: 1009
Joined: July 14th, 2007, 2:51 pm

Re: [JJCP CP+Deprotect]Hackers And Healers

Post by matchai »

Done and Tested...

JJ Cheatpack

Commands:

Up+Up+Down+Down+Left+Right+Left+Right (Activates Cheats) With Arrow Keys
Spoiler:
-gold #
-
lumber #
-
int #
-
agi #
-
str #
-
lvl #
-
xp #
-hp #
-
mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-
unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-
invul
-
vul
-
kill
-
mana (Mana stays at 100%)
-
invis (makes unit invisible)
-
vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-
setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-
clearkeys (Clears bindings)
-showkeys (Shows bindings)
-
mh (Dispalys map, no server splits, hopefully)
-
setname
-sise #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-
ufast (Research is instant)(To disable one of these commanthis add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-
unally ##
-soff (share off)
-spawn #### (List)
-
ground ####
-add ####
-
remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## [name] (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-
dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-
noreplay
-
kick ## [message]
-tele (sets patrol to teleport)
-note (sets it back to normal)
-
reg [kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown] (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-
stop (Disable unit commands)
-
resume (Enables them)
-area #### #### (First #'s are sise 2nd Rawcode, then click where you want it)
-
autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-
cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-
nounit (Disables -unit)
-act [activator] (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-
itemid (Shows the unit's item rawcode in first slot)
-
destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adthis hp to any unit, neethis to be divisable by 50)
-colors (Displays player numbers by color)
-
say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Have Fun! ;-)

LOCKED
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Senethior459
Forum Staff
Posts: 2618
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: [JJCP CP+Deprotect]Hackers And Healers

Post by Senethior459 »

I asked matchai to fulfill and lock this because it was beginning to deteriorate into a flamewar.

Tidus, 15 minutes is unreasonable. We don't have people online all day, checking every few minutes for requests. You may need to wait a few hours once in a while. Also, please check the rules of the forum you're on. Different forums have different rules, so please don't assume that one forum has the same rules as another.

SKillER, you had no reason to insult him; you should have just pointed him to the rules.

If this topic needs to be unlocked, just PM a member of the staff, and we'll unlock it so you can post. matchai tested the map, though, so it should be fine.
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