Question about making spells.

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Lacos
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Question about making spells.

Post by Lacos »

How to make custom spells? Do I have to configure in trigger or something?
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namespoofer
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Post by namespoofer »

Yes, make a new ability in the object editor, then..

Event: A unit starts the effect of ability
Condit: (Ability being cast) = your ability
Action: Make special effects or w/e you want
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