wc3edit.net

United Warcraft 3 map hacking!
It is currently April 25th, 2024, 10:42 am

All times are UTC




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: Condensing Triggers
PostPosted: August 5th, 2008, 11:36 am 
Offline
Forum Staff
User avatar

Joined: August 5th, 2007, 1:38 pm
Posts: 507
Location: *Unknown*
Title: Gui Expert
New Problem:

I have accured a problem with my new system that I could fix with my original design of triggers, however, this new design is much smaller, but the problem I cannot seem to fix.

Basically, this is what the triggers look like.



Aquire Item
Events
Unit - A unit Acquires an item
Conditions
Actions
Unit - Add Ability[(Custom value of (Item being manipulated))] to (Hero manipulating item)

Lose Item
Events
Unit - A unit Loses an item
Conditions
Actions
Unit - Remove Ability[(Custom value of (Item being manipulated))] from (Hero manipulating item)

All the items are set abilities that I have set abilities to.


This trigger is the problem:

Untitled Trigger 001
Events
Unit - A unit Begins casting an ability
Conditions
Actions
Item - Make (Item carried by (Casting unit) in slot 1) Undroppable

When the ability is used, a person can drop the item, them pick it back up and reset the cooldown. Is there any way that I can't find to make it using custom values or anything for that matter to make the item undropable, Wait X seconds(cooldown) and then make droppable again.

Much appreciated: Arab


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC


Who is online

Users browsing this forum: Bing [Bot] and 24 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group

phpBB SEO


Privacy Policy Statement
Impressum (German)