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PostPosted: June 16th, 2009, 12:07 pm 
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pls someone reply


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PostPosted: June 16th, 2009, 12:09 pm 
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You cannot edit deprotected maps by doing that.
edit the files.
war3map.w3e - Terrain
So put the file into a blank map and edit it then put it back into the other map.

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PostPosted: June 16th, 2009, 12:41 pm 
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lanaya-pwns wrote:
You cannot edit deprotected maps by doing that.
edit the files.
war3map.w3e - Terrain
So put the file into a blank map and edit it then put it back into the other map.


i have to edit war3map.w3e - Terrain ??


mmmm i didnt understand.... but can u deprotec the map for me pls .?..^^


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PostPosted: June 16th, 2009, 6:50 pm 
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.... ty all..


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PostPosted: June 19th, 2009, 4:23 pm 
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can someone deprotect again pls...


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PostPosted: June 19th, 2009, 4:46 pm 
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Okay, I will try to make this as clear as I can.
Please, if you don't understand a part of it, just make a post saying which parts you don't understand.

1. You can not edit deprotected maps! They will become corrupted! (Can't save them in Editor, nor can you play it in WC3)
2. You can bypass deprotecting the maps if you use MPQMaster to take the terrain file from the map.
--Steps to getting the terrain file--
1. Download MPQMaster. (Click here)
2. Right click the folder, extract all.
3. Open the folder and find "MPQMaster.exe", run it.
4. Look at the bar that runs across the top. Find "File", click and and then click "Open".
5. Find the map that you want the terrain from, and open it. (Open it with "Listfile" checked)
Note:
It should open and show a bunch of files. From here, you can get any information from the map
that you want. Items, abilities, units, terrain, custom models/images, anything. If you want anything
besides the terrain, make a post and I will tell you what/how to get it.
6. Find the war3map.w3e and right click it. Click Extract.
Note:
Now, this is the file that holds all the terrain information. It will not hold the pre-placed units in
the map, or any custom doodads. It's just the pathing of the map.
7. Click "File" and click "Open", now find the map that you want to import the pathing to.
Note:
If you want to use the pathing for your own map, but haven't started it yet, open World Editor.
Make a new Custom Map and then save it. It will be blank, but that's fine.
8. Once you have your map opened, right click where all the files are. Click "Add File(s)" and
find the "war3map.w3e" that you extracted from the map earlier.
9. Close MPQMaster (You don't need to save the changes, it's automatic) and open World Editor.
10. Open your map in World Editor, you should have the terrain.

If you can't do it, just tell me in a PM and I will do it and post the terrain on here.

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My quote from SKillER

Spoiler:
Chat wrote:
(19:12:41) SKillER: newfags cant triforce
(19:20:30) SKillER: ▲
▲ ▲
(19:20:35) SKillER: aww
(19:20:37) FatherSpace: FAIL
(19:20:43) Kryptonyte: Wow stop failing.
(19:20:47) SKillER: ▲
▲ ▲
(19:21:41) Kryptonyte: .

. ▲
▲ ▲
(19:22:20) Kryptonyte: I guess you were right, newfags can't triforce.
(19:22:29) SKillER: . . ▲
▲ ▲
(19:23:04) SKillER: OMFG
(19:23:06) SKillER: ... THIS CHAT
(19:23:06) SKillER: !
(19:23:36) SKillER: ▲
▲ ▲
(19:23:46) SKillER: ▲
.▲ ▲


Apparently, SKillER is a newfag.


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PostPosted: June 19th, 2009, 5:18 pm 
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Kryptonyte wrote:
1. You can not edit deprotected maps! They will become corrupted! (Can't save them in Editor, nor can you play it in WC3).


Wrong, you can edit them as long as you know what to leave intact.

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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this


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PostPosted: June 20th, 2009, 4:22 pm 
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i try it but wc3 say this application has encountered a critical error the file data is corrupt : war3map.w3e ....


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PostPosted: June 20th, 2009, 4:24 pm 
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davidejacobo wrote:
i try it but wc3 say this application has encountered a critical error the file data is corrupt : war3map.w3e ....


Import war3map.w3e to an empty map, edit it and import it back to the original.

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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this


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PostPosted: June 20th, 2009, 5:11 pm 
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Quote:
Import war3map.w3e to an empty map, edit it and import it back to the original.


i tried but editor wc3 say :this application has encountered a critical error the file data is corrupt : war3map.w3e ....


....


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