[JASS] NZCP [EXCLUSIVE FEATURE!]

Cheatpacks and learning how to use them, as well as other guides for manipulating maps.

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nuzamacuxe
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by nuzamacuxe »

What map are you trying to get rawcodes?
ratfer
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by ratfer »

how to add new func?
template please.
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nuzamacuxe
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by nuzamacuxe »

I didn't get what you meant.
ZzMidouzZ
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by ZzMidouzZ »

Please mix Fukki Menu :D
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nuzamacuxe
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by nuzamacuxe »

Why would I mix with FuKki menu? You can just use both.
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nuzamacuxe
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by nuzamacuxe »

NZCP HAS BEEN UPDATED!

Fixes:
- Now NZCP will give the current player's color (Example: Player 2 is using the teal color instead of the blue one. NZCP will detect that change and show its name on the teal color.)
- The code has been improved a bit.

Changes:
- Commands cunit and citem were MERGED into ONE COMMAND: create;
- Commands kick and share were remade. Now you can share and kick without the needing of selecting a unit.

News:
- New commands! Check them out:
  • giveg # x: Gives to player # x gold;
    givel # x: Gives to player # x lumber;
    givef # x: Gives to player # x food;
    act #: Changes the activator to #;
    enemychat: Lets you to see what enemies are typing;
    enemychat off: Disables enemy’s chat command.
Previews:
Share Command:
Spoiler:
Image
Enemychat Command:
Spoiler:
Image
Act Command:
Spoiler:
Image
Giveg, givel, givef Commands:
Spoiler:
Image
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zeflan
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by zeflan »

Nice update. Will try it in the next upcoming days. :-D

Keep them updates coming :thumbsup:

EDIT: Yes! i took the very first digital copy of the update haha.
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nuzamacuxe
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by nuzamacuxe »

Thanks! I hope you like it.

That's cool! xD
Vorderyx
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by Vorderyx »

Does it have a noreplay option? Even with JJCP there's still a replay with reforged
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nuzamacuxe
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by nuzamacuxe »

It does. The command is: "noreplay"

Maybe reforged changed its way to disable replay.