[GUIDE] Object editing without deprotection.

General talk about editing, cheating, and deprotecting maps.

Moderator: Cheaters

PurdyBurdyxD
Newcomer
Posts: 4
Joined: February 21st, 2011, 2:06 am

Re: [GUIDE] Object editing without deprotection.

Post by PurdyBurdyxD »

I, I have a problem with the SILK object console, if the map maker widgetized only certain things like units/items/buffs but not abilities, then the SILK program crashes after it finishes units, and starts trying to rebuild the w3a.
JustANewbie
Forum Spammer
Posts: 510
Joined: August 18th, 2012, 2:32 am

Re: [GUIDE] Object editing without deprotection.

Post by JustANewbie »

just insert the ability data from another map such as the one below into the MAP folder and run it
You do not have the required permissions to view the files attached to this post.
JustANewbie
Forum Spammer
Posts: 510
Joined: August 18th, 2012, 2:32 am

Re: [GUIDE] Object editing without deprotection.

Post by JustANewbie »

hbtrung wrote:I have applied this on map DotA 6.77c AI
Link map : http://www.mediafire.com/download/doc1j ... c+Rev2.w3x
When I import war3map.w3a or war3map.w3t from the silk object for editing there is no problem. But when I import the file war3map.w3u then there is a error message likes critical problem when I use WE to open a protected map, then the WE crash. Can anyone help me about this ?
Sorry if I write anything wrong because my English is not good

now i face the problem too, anyway, Owner123, is there any way to fix it?
adskfuyi
Junior Member
Posts: 28
Joined: April 22nd, 2013, 11:34 am
Location: Omnipresent

Re: [GUIDE] Object editing without deprotection.

Post by adskfuyi »

My WE crashes everytime I load this map's war3map.w3a file.

http://www.epicwar.com/maps/111079/

(yes, i deleted every 0 kb and silk)