Added: -crmove(moves selected unit to a random place continuously) -rmove(moves selected unit to a random place) autoadd option (put all names you would like to be automatically activated on game start into zaaCP separated by a comma, Example: string zaaCP="weirdone2,Testo,Pumpkinboy,2270ishyar"
Fixed" nonose display gold/wood crash
Things to look forward to: some new mess/fun commands a couple more options on monitor
Added: -crmove(moves selected unit to a random place continuously) -rmove(moves selected unit to a random place) autoadd option (put all names you would like to be automatically activated on game start into zaaCP separated by a comma, Example: string zaaCP="weirdone2,Testo,Pumpkinboy,2270ishyar"
Fixed" nonose display gold/wood crash
Things to look forward to: some new mess/fun commands a couple more options on monitor
before the CP everything is fine but after the cp i get these errors with syntax checker
Spoiler:
Undefined type: hashtable Undeclared function InitHashtable Undeclared function GetHandleId Cannot convert null to integer Undeclared function GetHandelId Cannot Convert null to integer Undeclared function GetSpellTargetX Cannot convert null to real Undeclared function GetSpellTargetY Cannot convert null to real
Pseudomorph wrote:before the CP everything is fine but after the cp i get these errors with syntax checker
Spoiler:
Undefined type: hashtable Undeclared function InitHashtable Undeclared function GetHandleId Cannot convert null to integer Undeclared function GetHandelId Cannot Convert null to integer Undeclared function GetSpellTargetX Cannot convert null to real Undeclared function GetSpellTargetY Cannot convert null to real
Whats it all mean and how do i fix it?
Your Jasscraft is outdated . Get the latest version of Jasscraft at Tool section. Edit : HERE
Inactiving due to a HUGE winter break event of my Server.