[Deprotect] Vampirism Zero SDK 5.81

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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GeorgeMots
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Re: [Deprotect] Vampirism Zero SDK 5.81

Post by GeorgeMots »

There it is. Unprotect can work on some very old maps with not so complicated triggers and small. Anyhow there it is.
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CoSmOSaiNt
Member
Posts: 82
Joined: January 12th, 2009, 10:25 pm

Re: [Deprotect] Vampirism Zero SDK 5.81

Post by CoSmOSaiNt »

GeorgeMots wrote:There it is. Unprotect can work on some very old maps with not so complicated triggers and small. Anyhow there it is.


Doesnt work. Crashes from corrupt w3i.
(Warcraft III = cosmosaint)
(XBL Gamertag = undead calibur)
owner123
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Posts: 1943
Joined: February 3rd, 2009, 11:28 pm

Re: [Deprotect] Vampirism Zero SDK 5.81

Post by owner123 »

CoSmOSaiNt wrote:
GeorgeMots wrote:There it is. Unprotect can work on some very old maps with not so complicated triggers and small. Anyhow there it is.


Doesnt work. Crashes from corrupt w3i.

Use jass newgen we. It can open it.
http://www.wc3c.net/showthread.php?t=90999