HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

General talk about editing, cheating, and deprotecting maps.

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GoldenRock
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Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

Post by GoldenRock »

Why does it say at the very beginning it only works for Frozen Throne maps? >_< You can either 1, just modify the file tag from w3m to w3x (works) or 2, modify the ini file so it deprotects .w3m's instead of .w3x's....
Why is it that when a simply task is to be done, people must make it complex?
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Bartimaeus
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Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

Post by Bartimaeus »

GoldenRock wrote:Why does it say at the very beginning it only works for Frozen Throne maps? >_< You can either 1, just modify the file tag from w3m to w3x (works) or 2, modify the ini file so it deprotects .w3m's instead of .w3x's....


My guess would it be that it has a Frozen Throne only trigger function that Reign of Chaos doesn't have.
Haddix
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Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

Post by Haddix »

I need a little help

I deprotected the map and every thing fine, i need to know how to delete some trees... or all of them..... the map i am editing has exceeded doodad population and the majority of it is trees.... anyway just delete them instead of everything else?

--Haddix
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Bartimaeus
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Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

Post by Bartimaeus »

Haddix wrote:I need a little help

I deprotected the map and every thing fine, i need to know how to delete some trees... or all of them..... the map i am editing has exceeded doodad population and the majority of it is trees.... anyway just delete them instead of everything else?

--Haddix


I would suggest you to use WEU No-Limits, but with the new patch it would corrupt your map, and make it unfixable.

The only way I think you could counter this is by getting the preplaced doodads file from the map, extract it, remove the trees, edit whatever you want besides doodads, and save, then replace the file by using MPQMaster.
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Ozzapoo
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Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

Post by Ozzapoo »

Doesn't JassNewGen Editor remove limits aswell?
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iWon
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Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

Post by iWon »

Hello!
I fixed that problem, but i h ave one more problem =(
Where i am on the window where is says Substring(String, 1, 5) i cant click ok!
I change 1 to 6 and 5 to 20 and then i cant click ok!
The thing i have to do to click ok is to press String and just click ok there, but then it wont say string anymore, it says <Empty String> have i done something wrong?
I have gotten on that by clicking Add Conversion - String to Integer/Substring/
W00t?
help me please =D
Bushido

Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

Post by Bushido »

Don't double post, there's an Edit Button
after 5 Days u can "bump" ur Topic..
agito
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Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

Post by agito »

I put xdep in the same folder as all my other stuff, and I don't know if that affects whether or not the "files" section comes out, because I didn't get it. ><
Sixnxzs
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Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

Post by Sixnxzs »

hey,when i tried to edit the units(on moo moo v1.13)
the custom units are gone???????that's my one and
only problem....i kept requesting and requesting coz
of this little problem and when i start the game or
create that map it refuses....why????????????
The_Lord
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Re: HOWTO: Unprotecting, Editing, and Cheating Maps. (GUI)

Post by The_Lord »

I have also a problem. I can unprotect a map with xdep and it works fine but the unprotectet map is not able to get opened with the we.?
What can i do when xdep works but the map still protectet is.